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Thread: infusing and spiritual lore summoning

  1. #1
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    Default infusing and spiritual lore summoning

    Is there a chart somewhere that will show me a break down of spells that can be infused and the amount of spiritual lore: summoning needed? I am not terribly saavy on those fancy schmancy formulas they show so a chart that does it for me would be the bees knees.
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    https://gswiki.play.net/Spiritual_Lore,_Blessings
    https://gswiki.play.net/Spiritual_Lore,_Religion
    https://gswiki.play.net/Spiritual_Lore,_Summoning

    They should break down any spells for any profession that requires or benefits from spiritual lores. Hopefully that answers some of your questions.

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    Quote Originally Posted by drumpel View Post
    https://gswiki.play.net/Spiritual_Lore,_Blessings
    https://gswiki.play.net/Spiritual_Lore,_Religion
    https://gswiki.play.net/Spiritual_Lore,_Summoning

    They should break down any spells for any profession that requires or benefits from spiritual lores. Hopefully that answers some of your questions.
    it does help but what throws me off is in the wiki it says bind (214) is an 18th level spell which I don't comprehend and I have no clue where or how they ascribed certain levels to certain spells. 1615 is somehow a lower level spell than bind and that is what confuses me.
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    I think I will just starting singling in spirit lore and arcane symbols and figure it out as I go along. I had been sleeping on infusing from scrolls and it sounds like a very fun option.
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    Quote Originally Posted by Orthin View Post
    it does help but what throws me off is in the wiki it says bind (214) is an 18th level spell which I don't comprehend and I have no clue where or how they ascribed certain levels to certain spells. 1615 is somehow a lower level spell than bind and that is what confuses me.
    The spell levels are off because they're not the same circle. Looking at the page for 1625 here it explains the level calculation. Basically this:

    Paladin and spiritual spells available to paladin (minor) are like level. So 1615 and 102 would be 15th and 2nd level respectively.

    Spiritual spells not available to the paladin (major) are treated at 1.25 times their level. So bind (214) maths out to this: 14 * 1.25 = 17.5. Round it up like nearly all math in GS to get 18th level.

    Hybrid spirit spells like Sorc, assuming Empath, circle are 1.5 times their level. So 708 would math out to: 8 * 1.5 = 12th level.

    Non-spiritual spells are simply double their level. So 406 = 12th level.

    For your lores on the equation that one is pretty simple to. Look at the Summation chart page. The equation given on 1625 says it uses Seed 2. So at the top row in red, the 2 is the column you want to follow. So your first bonus is given at 2 ranks. The second bonus at 5, third at 9, then 14, etc. This helps solve the equation because then we can dilute it down:

    Max Spell Level = 4 × (Bonding Level - 2) + Summationσ=2(Spiritual Lore Summoning Ranks)

    Becomes:

    Max Spell Level = 12 + Look up our break point on the lore chart

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    I realized after posting this I used some spell examples that probably aren't infusable (since I believe it only allows combat spells). I was simply using them for illustration purposes on the level scaling. I'll admit I've no clue what's actually able to be infused or not, was just trying to help the math make sense.

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    Quote Originally Posted by alaricthenoble View Post
    I realized after posting this I used some spell examples that probably aren't infusable (since I believe it only allows combat spells). I was simply using them for illustration purposes on the level scaling. I'll admit I've no clue what's actually able to be infused or not, was just trying to help the math make sense.
    You absolutely made it make sense, I must have missed the level equivalency piece. Thank you very much this all makes sense now!
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