I been having some issues looting critters. eloot works but often lags. It will search however many critters are dead pretty fast, but when it goes to pick up the loot it just hangs for like almost 10 seconds sometimes, and then all of a sudden my whole screen will race by. I tried using something other than eloot, I made a simple script that just loots until you cant loot anymore and then loots the room and tried using this instead, but the same thing happens. Another weird thing is happening is... I'll be hunting and while I am running around I will look in my container (where I have 400+ gems), and then all of a sudden my screen freezes up for up to 10 seconds, and then everything speeds up real fast and then continues. This made me think its too much data for the wizardFE (yes I am nostalgic) to handle at once. Not sure. So I am wondering if any cofig settings in my WizardFE could help with this.
Anyone have any idea why this is happening and how to fix it? also, I was looking at the config settings window in the wizardFE and I can't remember or dont understand some of the options. I need help breaking down or explaining what some of these options do.
Echo Commands Locally - ???
Compress Incoming Linefeeds - ???
Show Status Prompt - Obvious
Show Cursor in Game Screen - Obvious
Buffered Screed Updates - ???
Auto-Sneak When Hidden - Obvious
Remain Open on Disconnect - Obvious
Auto-Switch Character Profiles - Obvious
Use '<name>:,<thinkto message>' Shortcuts - Obvious
Only Show Arrival of Players in My Highlight List - Obvious
If Room Window Open, Echo to Game Window - ???
Show Entire Room View in Room Window - Obvious
Squelch Sounds - Obvious
Ignore Yells - Obvious
Compress Thoughts - ???
Honor NumLock - Obvious
Invoke Menu on ALT key - Obvious
Use Script Selection Dialog - ???
Don't Play Music - Obvious
Prefix .CMD scripts with - Obvious
Incoming Packet Size (bytes) - ???
Don't remember Commands Shorter than _ Characters - Obvious