The problem is if they don't sometimes enforce the already inconsistent line then people will just get bolder and bolder..... sometimes ppl just get swept up in the show of force... like serving life sentences for "low risk" drug charges in the war on drugs
Last edited by zhagen; 05-19-2022 at 06:41 PM.
“They should just let us ask script 24/7 it doesn’t hurt anyone”
*bigshot comes to prevalence, large number of people begin afk scripting silver farming during pandemic*
“Hey silvers are $2 what the fuck??”
It would be trivial to stop AFK scripters from tanking the silver market or disrupting the world of Gemstone IV. I can think of a dozen ways to reduce their impact to nearly zero without a single warning/ban. But nobody has explained to me adequately why I need to be at my computer for virtual digging for 80 hours just to get a new weapon. I just usually paid people (less than minimum wage) for blood scrip, for high level characters, and for cool gear. I sincerely hoped they were AFK scripting (for their sake). You should be angry at Simu for gating everything with drudgery (are you saying we can't make forging fun?), not at somebody like Subeta who was having a blast killing pirates in a private instance with a brilliant script. Everyone should be sad anytime anyone gets banned, because it is one less person to play this dying game with.
Why do you care if I am throwing dynamite? If you can't control your own life well enough to make yourself happy, why do you think controlling mine will make you happy?
Last edited by Stanley Burrell; 05-19-2022 at 08:35 PM.
Originally Posted by AnticorOriginally Posted by Stanley Burrell
Whoa. Where to start.
1. I'll begin with a question: if GS is made available as a solo player game, with no other PCs but you, would you play it? Probably a resounding no, and I suspect this is the same for most players. At least for me, I play because I get to develop and improve my character in a living world, even if I don't interact often with the individual components of that world. The knowledge that I COULD, however, is where all the value lies. I can say something to a name on my screen and start an interesting interaction. Folks can do the same with me. The GS player culture, of which I am a part, is a big reason why I still play after 20+ years and why I would never play GS as a solo game. Thing is, a society like this fragile.
I'll end with another question: what would be the quickest way to kill this fragile golden goose?
2. The Drudgery + Fees model is unquestionably stupid. But that is the rule. In a civilized society, we engage in debate about stupid rules, and we get the rule changed. That is happening here, with discussion of multipliers, etc. Wantonly breaking the rule, getting caught, and then acting like a martyr has rarely been seen as constructive, unless the rule is particularly arbitrary, unjust, etc. Some may say this is the case, but I'd refer them to #1 above.
3. Every player is important, I agree. But, again, refer to #1. If they are just a bot, are they really the kind of "player" that will contribute to, or at least not detract from, the society that is arguably GS4's biggest asset?
I used the dynamite analogy because the idea you so flippantly propose strikes at the heart of what makes GS4 tick (and flourish, with revenue per player that every other MMO can only dream of), but you seem too daft recognize it.
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