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Thread: Shared missing kids and heirloom bounties

  1. #1

    Default Shared missing kids and heirloom bounties

    Just so there is no confusion, this is in regards to the Adventurer's Guild in GS

    I noticed that according to the Wiki you can share missing kids and heirloom bounties with other players. How does this work exactly? One person has to escort the child back to town and everyone gets credit? Does each person have to rescue a different child?

    Same with heirlooms. Does everyone have to find a different heirloom? Or does just one person have to find the heirloom and turn it in and everyone gets credit?

  2. #2
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    one person finds the kid/heirloom and everyone else kills X number of the creatures related to the child/heirloom
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  3. #3
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    Quote Originally Posted by Tgo01 View Post
    Just so there is no confusion, this is in regards to the Adventurer's Guild in GS

    I noticed that according to the Wiki you can share missing kids and heirloom bounties with other players. How does this work exactly? One person has to escort the child back to town and everyone gets credit? Does each person have to rescue a different child?

    Same with heirlooms. Does everyone have to find a different heirloom? Or does just one person have to find the heirloom and turn it in and everyone gets credit?
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  4. #4

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    I just want to know how kids are getting into the Confluence.
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  5. #5

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    Shouldn't you, of all people, be telling us how group mechanics work?

    I actually had no idea you could share heirloom and rescue tasks. I'd say to test it out on the next heirloom or rescue task you get by adding another character, and see what the instructions tell you to do. I wouldn't think there would be another heirloom to find or another kid to rescue, but who knows what GS logic will reveal.

  6. #6

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    Quote Originally Posted by malmuddy View Post
    Shouldn't you, of all people, be telling us how group mechanics work?

    I actually had no idea you could share heirloom and rescue tasks. I'd say to test it out on the next heirloom or rescue task you get by adding another character, and see what the instructions tell you to do. I wouldn't think there would be another heirloom to find or another kid to rescue, but who knows what GS logic will reveal.
    It just assigns "kill X amount of these" bounties to the other group members.
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  7. #7

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    Quote Originally Posted by Methais View Post
    It just assigns "kill X amount of these" bounties to the other group members.
    Thanks for the clarification. I guess Orthin said the same thing a few posts back, but I didn't read it that way when he said it. Apologies to Orthin and his goats!

    It's funny I never knew about this ability to share these specific task types. I definitely could have used this a lot over the years. Oh well, I guess better to learn late than never.

  8. #8

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    !!!!!!!!!!!!!!

    That is interesting that the other people are essentially given culling tasks. So can these people then go off and just kill X number of critters to finish the bounty? Or does the original person who received the bounty have to rescue the child/turn in the heirloom first before they are officially able to finish their shared bounty?

  9. #9

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    Quote Originally Posted by Tgo01 View Post
    !!!!!!!!!!!!!!

    That is interesting that the other people are essentially given culling tasks. So can these people then go off and just kill X number of critters to finish the bounty? Or does the original person who received the bounty have to rescue the child/turn in the heirloom first before they are officially able to finish their shared bounty?
    As long as the group leader is still in the area (99% sure just the area and not necessarily the same room), the others can run around and kill stuff and get credit.

    If the leader isn't in the area, you won't get credit.
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  10. #10

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    Quote Originally Posted by Methais View Post
    As long as the group leader is still in the area (99% sure just the area and not necessarily the same room), the others can run around and kill stuff and get credit.

    If the leader isn't in the area, you won't get credit.
    Very interesting. Thank ya.

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