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15 Enhancive Auction
15 Items for Auction
New Minimum Bid for each Item is 100k
Delivery to Landing Only
1)malachite-set gold torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 1 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 5 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The torc looks to have a fair amount of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
200k Shrink2000 Sold, Delivered
2)coral and green garnet circlet
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 7 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 5 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 15 times.
The circlet looks to have quite a few charges remaining.
It will disintegrate after its last charge is depleted.
It is a small item, under a pound.
400k to Zaigh Sold, Delivered
3)glittering mithril necklace
It provides a boost of 4 to Elemental Lore - Fire Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 8 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 24 times.
The necklace looks to have a fair amount of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
700k Zaigh Sold, Delivered
4)jade-inlaid pewter talisman
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The talisman looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.
400k to Zaigh Sold, Delivered
5)garnet-set mithril earcuff
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 7 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 19 times.
The earcuff looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
250k Lavastene Sold, Delivered
6)glittering bloodjewel talisman
It provides a boost of 6 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a boost of 3 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 8 times.
The talisman looks to have a fair amount of charges remaining.
It will crumble into dust after its last charge is depleted.
200k Slark Sold, Delivered
7)delicate pink sapphire neckchain
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a boost of 6 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The neckchain looks to have quite a few charges remaining.
It will crumble into dust after its last charge is depleted.
It is a small item, under a pound.
100k to Captain Sold, Delivered
8)chased sterling silver crown
It provides a boost of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The crown looks to have a lot of charges remaining.
It will crumble into dust after its last charge is depleted.
It appears to weigh about 2 pounds.
100k to Grey Sold, Delivered
9)star-cut red sunstone earcuff
It provides a boost of 3 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The earcuff looks to have quite a few charges remaining.
It will crumble into dust after its last charge is depleted.
100k to Captain Sold, Delivered
10)flame-cut pink topaz crown
+7 Intuition, crumble
Sold to Pawnshop
11)square-cut star sapphire pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 15 times.
The pin looks to have a fair amount of charges remaining.
It will disintegrate after its last charge is depleted.
100k to SlvrNBlu Sold, Delivered
12)fine copper earcuff
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 2 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 5 times.
The earcuff looks to have a few charges remaining.
It will persist after its last enhancive charge and magic item charge.
Sold to Pawnshop
13)lapis-inlaid silver necklace
It provides a boost of 4 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 4 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The necklace looks to have a fair amount of charges remaining.
It will crumble into dust after its last charge is depleted.
It is a small item, under a pound.
100k to Zaigh Sold, Delivered
14)carved fire opal circlet
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 5 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The circlet looks to have a lot of charges remaining.
It will disintegrate after its last charge is depleted.
Sold to Pawnshop
15)onyx and blue sapphire torc
It provides a boost of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 8 to Max Health.
This enhancement may not be used by adventurers who have not trained 24 times.
The torc looks to have a fair amount of charges remaining.
It will crumble into dust after its last charge is depleted.
Sold to Pawnshop
Last edited by Emmisive; 02-01-2022 at 05:12 PM.
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Whayle#4476
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Last edited by Shrink2000; 01-21-2022 at 04:18 PM.
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2 - 100k
3 - 400k
4 - 400k
13 - 100k
Player of Durakar
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