Results 1 to 7 of 7

Thread: Ranged Aiming

  1. #1

    Default Ranged Aiming

    The formula leaves a lot to be desired, does not indicate where the bonuses play in or the negatives in formula. Anyone have insight on this for open aiming?

    This is from Wiki

    d100, <= 25 automatic failure
    rolling a 1 is a major fumble and shot flies wide of the target, otherwise you just miss your locaton

    Base Skill:
    Hidden = TRUNC((Perception Ranks + Ambush Ranks) / 2) + TRUNC(Ranged Weapons / 4)
    Open = TRUNC(Perception Ranks / 2) + TRUNC(Ranged Weapons / 4)

    Location Penalty:
    Head: 10
    Neck: 12
    Limbs: 2
    Hands: 5
    Torso: 2
    Eyes: 20

    Penalty = ((3 * Target Level * Location Modifier) / Base Skill)

    Target Status:
    Prone/Sitting: -10

    Size Mod (target):
    Tiny: -10
    Small: -5
    Medium: +5
    Large: +15

    Spells (on attacker):
    607: -20
    613: 15 + (Ranger ranks over 13)
    404: +5
    412: -10
    1001: -10

    Crossbow:
    Standing: +5
    Kneeling: +20

    +sighting
    > 100 = Success
    >= 50 minor failure, missed location but shot succeeds
    < 50 major failure, shot flies wide of the target


    Example: 2x perception + 2x ranged firing from open at left eye. Target is level 100 and normal size (0 modifier)
    d100 = 50
    Base aim skill = TRUNC(202 / 2) + TRUNC(202 / 4) = 151
    Left Eye penalty = ((3 * 100 * 20) / 151) = 39
    Area adjusted skill = 151 - 39 = 112
    Sighting = 0
    Final skill = Adjusted Skill + d100 = 112 + 50 = 162 > 0 = success

  2. #2

    Default

    Could a case be made to not train in ambush at all as a ranger for a sniper. Looking at the formula ambush is just a bonus compared to open aiming. DS pushdown not really needed as ranged already bypasses parry. The return on ambush training is so low, DS is 4 for a crossbow in defensive for 20 ranks and of course AS doesn't kick in until after 40 ranks.

    Also notice the HUGE aiming bonus 613 gives. I wouldn't suggest a rogue skip ambush but with 613 giving that big of bonus training in it saving training points to put somewhere else.

  3. #3

    Default

    Quote Originally Posted by rushblitz View Post
    Could a case be made to not train in ambush at all as a ranger for a sniper.
    I thought ranged AS from ambush is (ambush ranks - 40) / 4. Unless I'm misunderstanding something here.

  4. #4

    Default

    What I'm trying to say is that ambush train isn't worth it even for a sniper. 15 AS at cap, meager DS, slight aiming bonus hiding. Only thing is DS pushdown but as a ranger we have sounds and tangleweed for that to lower DS if not stance. 300/300 training points can go elsewhere for the 1-100 trip. Post cap do whatever. Aim will be more than fine as well.

  5. #5

    Default

    Quote Originally Posted by rushblitz View Post
    15 AS at cap
    Isn't it 40 though?

  6. #6

    Default

    Quote Originally Posted by Tgo01 View Post
    Isn't it 40 though?
    It is 40, since Rangers can 2x Ambush... 202-40=162, 162/4 = ~40.
    ~ Just another Crazy Cat Lady, living the life. ~
    ~ Player of Cylnthia Kythnis Ardenai, and plenty of others. ~
    ~ Have something to say to me? Tell me anonymously! ~

  7. #7

    Default

    Single train 100-40 = 60 / 4 = 15, 300/300 training points
    Double train ambush 200 - 40 = 160 / 4 = 40 900/900 training points

    physical points 900/2 = 450 mental + 900 = 1350 total mental points / 34 double spell cost = 39 spell ranks

    The 900/900 training points could be 39 spell ranks instead. So is 40 AS or 40 spell ranks better? Since open aiming will cap and ambush is just a bonus according to formula that does not help ambush situation at all. DS? 40 spell ranks easily beats any ds gained from ambush.
    Last edited by rushblitz; 06-10-2021 at 09:26 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •