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Thread: +27 Fusion Doubles

  1. #1

    Default +27 Fusion Doubles

    I've always been the type of person to just throw 4x robes on my pures and call it a day so I don't really have a clue what armor values are. Was curious what this was worth now that I have account bound mana armor I feel obligated to use lol

    You remove a gak wool-lined arming doublet from on an armor stand.

    Your careful inspection of a gak wool-lined arming doublet allows you to conclude that it is leather armor that covers the torso, arms, legs, neck, and head.

    It imparts a bonus of +27 more than usual.
    It provides a boost of 4 to Wisdom Bonus.
    This enhancement may not be used by adventurers who have not trained 36 times.
    It provides a boost of 12 to Stamina Recovery.
    This enhancement may not be used by adventurers who have not trained 47 times.
    The doublet looks to have quite a few charges remaining.
    It is very resistant (20%) to puncturing attacks.
    The notes of your song snag briefly on some custom fittings, and you sense that the puncturing resistance (20%) was fitted onto the arming doublet by Angeis. You gauge that the fittings have a small amount of wear and tear remaining to them.
    It will persist after its last enhancive charge has been expended.
    It appears to weigh about 8 pounds.
    It is padded to lessen the damage the wearer takes.
    It is padded against critical blows.
    It has been ensorcelled 2 times.
    It is a tricky project (410 difficulty) for an adventurer to modify.

    Warrior says, "6 points of damage padding, 10 points of crit padding."
    Last edited by ElevenElven; 04-21-2021 at 02:10 PM.

  2. #2
    Join Date
    Mar 2021
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    Southern California
    Posts
    108

    Default

    I am afraid I have no idea, but damn is that nice armor. My GoS Empath is drooling.

    Best of luck in the value search!

    -TMN

  3. #3

    Default

    how much padding

  4. #4

    Default

    10 CER crit + 6 CER damage is a lot of padding. 2-slot fusion isn't that valuable these days. People are more interested in the 3+ slot fusion because it's worth the cost to defusion something with 3 or more quality orbs where 2-slot is a bit expensive for defusion value.

    It costs a massive amount to pad fusion gear, so I would say this is ~100mil in padding alone. That puncture resist is temporary? The orbs are too specific to add value directly to the armor. I'd remove them (safely) to be sold separately. The stamina recovery could fetch ~8-10mil, and the wisdom might get you around 3-5mil.
    Last edited by Maerit; 04-23-2021 at 12:58 PM.

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