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Thread: Well Equipped Capped Dwarf Paladin - Account Takeover (NOTHING IS BOUND)

  1. #1

    Default Well Equipped Capped Dwarf Paladin - Account Takeover (NOTHING IS BOUND)

    Race: Dwarf Profession: Paladin (not shown)
    Gender: Male Age: 0 Expr: 8,749,744 Level: 100
    Normal (Bonus) ... Enhanced (Bonus)
    Strength (STR): 100 (35) ... 110 (40)
    Constitution (CON): 100 (40) ... 110 (45)
    Dexterity (DEX): 100 (25) ... 100 (25)
    Agility (AGI): 100 (20) ... 100 (20)
    Discipline (DIS): 100 (35) ... 100 (35)
    Aura (AUR): 100 (15) ... 100 (15)
    Logic (LOG): 100 (30) ... 110 (35)
    Intuition (INT): 91 (20) ... 91 (20)
    Wisdom (WIS): 100 (25) ... 112 (31)
    Influence (INF): 92 (11) ... 92 (11)

    Level: 100 Fame: 81,460,174
    Experience: 8,749,744 Deeds: 2
    Ascension Exp: 93,193 Recent Deaths: 0
    Total Exp: 8,842,937 Death's Sting: None
    Long-Term Exp: 0
    Exp to next TP: 256 Exp to next ATP: 6,807
    PTPs/MTPs: 3/0 ATPs: 0

    You currently have 283,306 unspent bounty points.

    You have accumulated a total of 3,697,966 lifetime bounty points.

    You have 0 expedited task reassignment vouchers remaining.

    You have succeeded at the Kill Creatures task 179 times.
    You have succeeded at the Retrieve Heirloom task 138 times.
    You have succeeded at the Procure Gems task 251 times.
    You have succeeded at the Protect Traveller task 6 times.
    You have succeeded at the Procure Herbs task 15 times.
    You have succeeded at the Kill Dangerous Creature task 157 times.
    You have succeeded at the Rescue Child task 143 times and failed 6 times.
    You have succeeded at the Kill Bandits task 3,402 times.
    You have succeeded at the Help Kill Creatures task 5 times.
    You have succeeded at the Help Kill Bandits task 8 times.

    NO FIXSKILLS, BUT PLENTY OF BOUNTY POINTS TO BUY ONE

    (at level 100), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 260 160
    Shield Use.........................| 302 202
    Combat Maneuvers...................| 302 202
    Blunt Weapons......................| 314 214
    Ambush.............................| 102 24
    Multi Opponent Combat..............| 201 101
    Physical Fitness...................| 201 101
    Dodging............................| 66 14
    Magic Item Use.....................| 120 30
    Harness Power......................| 175 75
    Spirit Mana Control................| 102 24
    Spiritual Lore - Blessings.........| 132 36
    Spiritual Lore - Summoning.........| 140 40
    Survival...........................| 201 101
    Perception.........................| 201 101
    Climbing...........................| 160 60
    Swimming...........................| 160 60

    Spell Lists
    Minor Spiritual....................| 20

    Spell Lists
    Paladin............................| 81

    Voln Master

    Comes with the following:

    WEAPON:
    Fully Unlocked Animalistic Spirit Morning Star minus Savage Power
    It imparts a bonus of +35 more than usual.
    It is a holy item. (currently bonded - sanctified that way)
    It is permanently infused with a divine flaming substance.
    It appears to weigh about 4 pounds.
    It is fairly weighted to inflict more critical wounds (4 CER)
    It has been ensorcelled 5 times.
    It is a sophisticated project (727 difficulty) for an adventurer to modify. (Only 627 once you break the bond)

    ARMOR:
    Fully Unlocked Animalistic Spirit Full Plate
    It imparts a bonus of +35 more than usual.
    It appears to weigh about 38 pounds.
    It is very heavily padded to lessen the damage the wearer takes. (11 CER)
    It is fairly padded against critical blows. (3 CER)
    It has been ensorcelled 3 times.
    It is a complex project (641 difficulty) for an adventurer to modify.

    SHIELD (Pick one - or both for an extra $150)
    Fully Unlocked Animalistic Spirit Buckler
    It imparts a bonus of +32 more than usual.
    It appears to weigh about 3 pounds.
    It is a complicated project (300 difficulty) for an adventurer to modify.

    an old spiked villswood greatshield
    It imparts a bonus of +35 more than usual.
    It is a holy item. (Sanctified)
    It protects against magical attacks with a bonus of 3.
    It has been temporarily enhanced.
    Its enhancement will degrade when the wearer is struck in combat.
    It should have an incredible amount of uses left before the enhancement degrades away completely.
    When its enhancement has degraded away, the item will lose its special ability.
    It appears to weigh about 8 pounds.
    It has been ensorcelled 4 times.
    It is a tricky project (430 difficulty) for an adventurer to modify.

    CONTAINERS:
    an eonake-threaded crimson spidersilk cloak clasped by a sickle-shaped opaque white soulstone 5/200

    an eonake-threaded carmine spidersilk rucksack secured with gleaming soulstone buckles 2/200

    a deep crimson leather swordbelt inlaid with prismatic rose gold fire agates - A GP original warrior sheath

    a white brocade glyph-adorned yoke studded with rubies T2 small statue yoke



    $1400 / 350m / 500k BS


    reach me here or on discord at synthar#9778
    Last edited by dszabo; 04-07-2021 at 12:58 PM.

  2. #2

    Default

    Changed to flat price - added alternate currencies.

  3. #3

    Default

    SOLD Pending payment.

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