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Thread: Problem with lnet

  1. Default Problem with lnet

    all of a sudden I get this at login:

    [lnet: An established connection was aborted by the software in your host machine.]
    C:/Ruby200/lib/ruby/2.0.0/openssl/buffering.rb:319:in `syswrite'
    C:/Ruby200/lib/ruby/2.0.0/openssl/buffering.rb:319:in `do_write'
    [lnet: connection lost]
    [lnet: waiting 299 seconds before trying to reconnect...]

    Everything else about Lich is doing what it should.

    Any ideas?

  2. #2

    Default

    It's been down for everyone since 9am this morning
    [LNet]-GSIV:Nitefallz: "wait whats a poop sock"

    [Merchant]-GSIV:Skoll: "Some say the customer is always right, some say the customer is a bitch ass loser and needs to shut up"

    [Private]-GSIV:Warclaidh: "what is booty percs"


  3. Default

    Ah, that will explain it.

  4. #4

    Default

    Been getting this error all night every 20 minutes or so.
    Anyone else??

    [lnet: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. - connect(2) for "lnet.lichproject.org" port 7155]
    lnet:114:in `initialize'
    lnet:114:in `open'
    [lnet: NilClass is not a valid input stream. It must walk
    like either a String, an IO, or a Source.]
    C:/Ruby24-x64/lib/ruby/2.4.0/rexml/source.rb:23:in `create_from'
    C:/Ruby24-x64/lib/ruby/2.4.0/rexml/parsers/baseparser.rb:129:in `stream='
    [lnet: connection lost]
    [lnet: waiting 278 seconds before trying to reconnect...]

    Was working fine all day and then I made a new character on a different account and had two up at the same time.
    Look for Kisun in game if you have any questions.

  5. #5

    Default

    I'm having constant problems with LNET for the last several days. Sometimes it works, most of the time it doesn't.

  6. #6

    Default

    ;k lnet

    ^^ That'll fix your problems for the session; you'll need to repeat that comman each time you log in.
    ~Crazy Cat Lady, Player of Cylnthia~

  7. #7

    Default

    There is a 1k person maximum on lnet. We've been seeing 800-1k in GS4, and there's usually around 200+ DR players at prime time on lnet as well. Then a handful on Shattered and Plat, so until people log off and there's less than 1k people on, you'll end up in a queue waiting to get on.

    >;lnet who

    DR (276):
    GSIV (665):
    GSF (36):
    DRF (2):
    GSPlat (18):
    DRX (1):
    Total connected: 998

  8. #8

    Default

    Quote Originally Posted by Blazar View Post
    There is a 1k person maximum on lnet. We've been seeing 800-1k in GS4, and there's usually around 200+ DR players at prime time on lnet as well. Then a handful on Shattered and Plat, so until people log off and there's less than 1k people on, you'll end up in a queue waiting to get on.

    >;lnet who

    DR (276):
    GSIV (665):
    GSF (36):
    DRF (2):
    GSPlat (18):
    DRX (1):
    Total connected: 998
    Now I understand. Thanks for the information.

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