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Thread: Sniping Rogue Critique

  1. Default Sniping Rogue Critique

    With the new Fixskills coming in a couple of weeks I am hoping I can get some input on my sniping rogue. I really do not have any glaring problems that I am aware and looking for input.


    Thanks in advance


    XXXXXXXXXX (at level 37), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 136 38
    Combat Maneuvers...................| 167 67
    Ranged Weapons.....................| 178 78
    Ambush.............................| 178 78
    Physical Fitness...................| 151 51
    Dodging............................| 178 78
    Harness Power......................| 134 37
    Elemental Mana Control.............| 10 2
    Stalking and Hiding................| 217 117
    Perception.........................| 178 78
    Climbing...........................| 86 19
    Swimming...........................| 86 19


    XXXXXXXX your Combat Maneuver training is as follows:

    Skill name Mnemonic Ranks
    Shadow Mastery smastery 5
    Surge of Strength surge 5
    Vanish vanish 1

    Available Combat Maneuver Training Points: 3
    My dad always told me not to argue with fools or drunks. And I don't smell alcohol on your breath.

  2. #2
    Join Date
    Feb 2010
    Location
    Louisville, KY
    Posts
    993

    Default

    First question, why Surge? Are you under the bonus needed to minimize roundtime for your bow? Honestly an investment in a few Strength enhancives will save you some valuable CMAN points that are otherwise being wasted.

    Also, since you are maxed on Shadow Mastery, have you looked at Shadow Dance? Making Smastery a passive effect is worth its weight in gold for a sniper. Probably THE most useful CMAN for that build now.

    Another question, why so much harness power? I don't see any spells in your skills and honestly at 37 that is super overkill unless you are ewaving or something, which is really too expensive to work with at that level. Those points could be used elsewhere to much greater effect. Worst case, pump your MIU so imbeds last way longer. Same would go for mana control skills. Why?

    I'd also start thinking about working in Multi-Opponent. With the new changes coming down the pipeline you will be able to multi-shot using MoC with bows. I'm not sure how valuable this might be for a sniper. But it could let you multi-shot from the open if you need a finisher as well as give you some pushdown protection. I wouldn't go crazy with it, but getting 25-30 ranks would be worth the investment, especially since rogues are getting an invisible bonus to trained MoC ranks for the purposes of ranged attacks.
    Last edited by Elgrim; 05-04-2020 at 07:00 AM.


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  3. #3

    Default

    In addition to Shadow Dance (just the first rank, I don't see the benefit for the second), Divert is another useful skill to have for a sniper.

    If you're in CoL, you can safely dump the HP down to the minimum you need to keep yer signs up, if you're not you can dump it all... until/unless you start learning spells. It's just a waste of TPs til then. So are the ranks in EMC. That should allow you to get CM and PF up to 2x, which will help defend against maneuvers and allow you to train in more CM skills.

    If you have the points, getting MIU or Arcane Symbols is a good way to get most spells and is less costly then actually learning spells.

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