I've been leaning a lot more on Bigshot recently to reduce the amount of typing I have to do during hunts, but its falling short in a couple of areas.

Is there a way to set Bigshot to execute targeted attacks based on enemy status? For example, one of my characters hunts by legging first, and then ambushing the head. But I don't see a way to do that with Bigshot. Currently I have the attack line to be "hide, punch left leg" and then I can manually punch head once legged. Is something like "hide, punch left leg until prone, punch head" a possibility in some undocumented syntax?

Thanks in advance