
Originally Posted by
Xred
Is bolting really that bad for wizards? Reading Whirlins guide, he shows that at after cap you can’t really raise AS. When I see wizards hunting in otf, they seem quite effective. What am I missing?
Whirlin compares apples with oranges
DISCLAIMER: NOT TALKING ABOUT OUTSIDE SK WHATEVER SPELLS OR SOCIETY OR RACIAL BONUS
Raw data wise, Mage can only
2x in spell aim.
MAXED AS gained from 425 = +50
AS gained from 513 = +63 or
That's + 113 from spells.
So, mage can only 2x from skills and get up to 1.13X from spells (that's 3.13X).
That's it.
Square can
2X from weapons
2X CMAN (weight 1x in total)
SURGE (+16)
Specialization (+10)
Get X from weapons (let's put +35 here)
Warrior can:
+20 from warcries
+10 from bounding
Rogue can lower DS with ambush
That's 3X from skills and .6X from manoeuvers and X from weapon 3.6X
Warrior are close to 4X.
Rogue AS vs DS probably get EVEN more difference (meaning more than 4X in comparaison).
The .5X difference between the 2 is 50 AS. That's huge BUT can easily be compensated with a formula benefiting BOLTING. Dunno if SIMU did it, though
p.s. Add semis, rangers or bards and you have the feeling: Man, in term of AS, mages are kinda the weakest!
Last edited by Murrandii; 11-07-2019 at 07:35 AM.
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