Does an increase in survival skill or perception always make doing the bounty quicker and easier?
Or do they ask for harder to find herbs?
Does an increase in survival skill or perception always make doing the bounty quicker and easier?
Or do they ask for harder to find herbs?
Last edited by asking; 09-17-2019 at 06:08 AM.
It just makes things easier in my experience.
foraging for bounties is so dumb. basically impossible (without an open roll) for any non-ranger even if you have fully trained all the skills you can for 50 - 100 levels (depending on how hard you go on training), and then basically auto-completed bounty in (5*# required) seconds at a certain point. Such a bad system.
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I do alright with my wizard - he's 1x in FA and .5x in Survival and is 1x in perception.
Granted he gets a few seconds of RT reduced due to having some EL:A and using 506.
Most herbs for him require a roll of 60+. There are some that require 80+, but they're not as common.
Last edited by drumpel; 09-18-2019 at 12:39 PM. Reason: added info
As a rogue with 3x perception and no FA/Survival at all, I have a 50% chance of success on my foraging bounties. It's good enough that I have no issue completing them.
If you arent going to cancel foraging bounties, figure out a way to use 603 everytime you do a bounty. Get a stockpile of 603 items, or get one of those eisenthings.
Training in perception for the purpose of doing foraging is really dumb, every rank after 40 gives you 1/15th of a bonus...
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Last edited by Donquix; 09-19-2019 at 12:11 AM.
Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!
usable Meteor Swarm, late 2020-12-30 to early 2020-12-31. You will also not be forgotten!
This is from the wiki but the information there isn't always correct so take it with a grain of salt.
https://gswiki.play.net/Foraging
Profession
Profession Bonus
Ranger, Empath +30
Warrior +20
Cleric, Monk +15
Rogue, Paladin, Bard +10
Wizard, Sorcerer 0
Positive factors
Agility bonus / 2
Intuition bonus / 5
Survival ranks / 3
Perception skill / 15
+10 for kneeling
+10 for Foraging (603), increases with Ranger Base ranks
Assume Aspect (650), Aspect of the Yierka
+1 for Light (205)
+15 for dwarf in subterranean terrain
Character level (unknown bonus)
Negative factors
Injuries to hands and eyes (rank 1 hand scars do not confer a penalty)
-10 for having only one hand open
-2 for each herb recently foraged in the room (also adds +1 roundtime when finding an herb)
Last edited by Winter; 09-19-2019 at 03:17 AM.
Also a nice perk is for cleric/empath minor sanct makes it relatively safe. My cleric loved them
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Warrior and Rogue prof bonuses should be switched imo. Makes no sense the way it is.