
Originally Posted by
drumpel
Just curious is all.
I've been trotting along my dwarf warmage and playing him more lately. He's level 34 and is maxed out on spell levels that I will be training him in (he's got a fun backstory I created and his training reflects this and his limited spell knowledge).
Here's his current skills:
(at level 34), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 130 35
Shield Use.........................| 130 35
Combat Maneuvers...................| 66 14
Edged Weapons......................| 130 35
Physical Fitness...................| 130 35
Harness Power......................| 130 35
Elemental Lore - Air...............| 117 29
Elemental Lore - Earth.............| 141 41
Perception.........................| 74 16
Climbing...........................| 117 29
Swimming...........................| 117 29
Spell Lists
Major Elemental....................| 20
Spell Lists
Wizard.............................| 13
At 29 EL:A ranks, he gets his swing RT down to 1 second with 506 running and swinging his 6x falchion.
I plan on just focusing EL:E at this point....maybe tossing a few ranks into Air eventually to hit the next bonus point for 911 and another open disk spot.
Only wielding a 4x shield right now - will work on getting one to 7x eventually, then hopefully to T5 for the extra CvA against spells
A few enhancives to help boost his OHE ranks up a bit, plus the use of EVOKE 902 and COL his current AS is 278.
If needed I can utilize the self cast tremors and even call wind - should I want to chance the spell hindrance (at it's max low of 7%).
He's currently wearing some Cuirbouilli Leather equivalent (some 4x, SWCP leather breastplate and some DCP arm greaves).
I had him learn up to 913 for the added benefit of a spell you're hard pressed to find outside of knowing it and 520 so he could get the base use of Mage Armor.
He can easily obtain elementals from others. The only real downside I see with him is as he progresses higher in level that his AS will be behind a bit due to the lack of 425 and his DS/TD will lack some because of not knowing 430. I can offset some of the lack of TD with ensorcell on his armor and shield, so I'm not too worried about that.
With disarm having changed some so you don't outright lose your weapon if you can't steal it back from a creature, I'm not horribly concerned about dumping his CMAN points into disarm. I'll probably focus on Cunning Defense first, then I'll gauge how well my DS is - if rubbing a small statue won't be enough, I may snag up a few ranks of Combat Movement for a few extra points of DS and then work on getting Feint up to rank 3.
;redux
[redux: Level: 34]
[redux: Primary skills: 35]
[redux: Secondary skils: 84]
[redux: Tertiary skills: 35]
[redux: Redux points: 791.0] (this was at 688 last level, though I'm not sure where this number needs to be before you actually hit redux)
[redux: Spell ranks: 33]
In the end (capped, if I get him that far) I plan on having him in brig (sure, he'll have 20some% spell hindrance, but he won't be a big caster of any sorts so it shouldn't really matter) or an equivalent of leather breastplate with accessories. The only big difference between leather breastplate and brig would be the brig would offer 3 extra points on the CvA.
Anyone have any thoughts, comments or suggestions?
;redux
--- Lich: redux active.
[redux: Level: 100]
[redux: Primary skills: 101]
[redux: Secondary skils: 318]
[redux: Tertiary skills: 420]
[redux: Redux points: 3542.0]
[redux: Spell ranks: 303]
[redux: Too many spell ranks to have redux.]
--- Lich: redux has exited.
Code:
Methais (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 70 15
Combat Maneuvers...................| 201 101
Ranged Weapons.....................| 201 101
Thrown Weapons.....................| 217 117
Polearm Weapons....................| 201 101
Brawling...........................| 201 101
Multi Opponent Combat..............| 201 101
Physical Fitness...................| 201 101
Dodging............................| 201 101
Arcane Symbols.....................| 302 202
Magic Item Use.....................| 302 202
Spell Aiming.......................| 302 202
Harness Power......................| 403 303
Elemental Mana Control.............| 302 202
Spirit Mana Control................| 70 15
Elemental Lore - Air...............| 187 87
Elemental Lore - Earth.............| 160 60
Elemental Lore - Fire..............| 90 20
Elemental Lore - Water.............| 130 35
Survival...........................| 201 101
Disarming Traps....................| 201 101
Picking Locks......................| 302 202
Stalking and Hiding................| 201 101
Perception.........................| 302 202
Climbing...........................| 201 101
Swimming...........................| 201 101
First Aid..........................| 302 202
Trading............................| 302 202
Pickpocketing......................| 201 101
Spell Lists
Major Elemental....................| 127
Spell Lists
Minor Elemental....................| 75
Spell Lists
Wizard.............................| 101
Nope.