Halflings are the best.
Halflings are the best.
I think a requirement for a high threshold of dodge training per level would have been a more interesting requirement than a class restriction, and could have better supported the "high benefit at a high cost" idea.
Your mind is completely fucked. It is imperative that you unfuck immediately!
This is really just a scheme to sell more encumbrance potions:
1. Put encumbrance potions on sale.
2. Create incentive to roll up a new halflings and gnomes.
3. Sell potions to encumbered halflings and gnomes.
4. Rake in the profts from potion addicts.
Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!
usable Meteor Swarm, late 2020-12-30 to early 2020-12-31. You will also not be forgotten!
Just looking at how they designed the feet of full plate armor is astounding. It was designed so that you have full movement capabilities in it.
And actually, tons of rogues wear full plate, hehe.
But even so, traditionally rogues have been considered the acrobatic class (For example, we have rogue gambits, and the thief-acrobat title.). As for monks, they get thrown in there too, because clearly they are perceived as an acrobatic class as well.
I don't see rangers as acrobatic, and warriors...well, that one I could see going either way.
But whatever the case, I wish this ability was given to ZERO classes, let alone just rogues/monks. I'm just explaining their reasons for those classes getting it.
Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!
usable Meteor Swarm, late 2020-12-30 to early 2020-12-31. You will also not be forgotten!
You do realize it's 3 points for just the first rank, which is not enough extra height to even hit a giant in the abdomen.
I play my monk a lot more than my rogue, but in my experience stamina is precious for both. My rogue burns through a ton of stamina using vanish. CM points are always going to be tight for pures -- I've looked into a way to pick up a couple ranks of this on my monk, but there's nothing I can really afford to give up for more than one rank.
Yeah, smaller races can avoid encumbrance by not picking up anything, but that's kind of a big deal. All of my square halflings have to leave a trail of boxes wherever they go. You don't HAVE to pick up loot, but a lot of folks would certainly prefer to be able to pick up stuff other than gems.
And don't forget about size-based penalties for many maneuvers like charge, tackle, shield bash.