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Thread: Newly Capped - fixstats/ fixskills

  1. Default Newly Capped - fixstats/ fixskills

    I thought I would pick the brain of the collective consciousness here and ask for advice. I'm newly capped and I bought a fixstat since they were on "sale".

    My thoughts are, I can always earn more TPs but I wont be earning any more stat bonuses. I am considering a final set-up that looks like this:

    CO 100, DE 100, DI 100, LO 100, IT 100, ST 100, AG 100, INF 83, WIS 98, AURA 100

    Also, just found out on reading, that fixstat also give you a fixskill reset, so I wanted to fix any issues before doing this.

    Goals - eventually want to get 200 MeC ranks for rapid fire.

    Solo OTF (currently very plausible)

    Be a decent enchanter for normal crap.

    Currently 903ing pretty much everything to death, with mana leach as needed

    Character is in Voln

    My big questions (of course) are lores and spell circle levels.

    Currently dropping CMAN since disarm changes were made.

    Armor Use...........................| 40 8 8
    Combat Maneuvers...............| 40 8.919 0 18 days, 20 hours, 37 minutes
    Physical Fitness....................| 201 101 101
    Arcane Symbols....................| 201 101 101
    Magic Item Use.....................| 201 101 101
    Spell Aiming.........................| 302 202 202
    Harness Power.....................|. 302 202 202
    Elemental Mana Control........| . 229 129 145 ASAP (will rise when points are available)
    Elemental Lore - Air..............| 134 37 37
    Elemental Lore - Earth..........| 111 27 27
    Elemental Lore - Fire............| 168 68 68
    Elemental Lore - Water..........| 74 16 16
    Survival..............................| 201 101 101
    Perception...........................| 201 101 101
    Climbing.............................| 170 70 70
    Swimming............................ 150 50 50
    First Aid..............................| 201 101 101

    Spell Lists
    Major Elemental....................| 52 52

    Spell Lists
    Minor Elemental....................| 75 75

    Spell Lists
    Wizard.............................| 75 75


    Thanks in advance for your help and insight,

    Brian

  2. Default

    As said, your first goal is maxxed EMC. It's so good bro, it's crazy

    I did 100 in major, 76 in minor, rest in 900 for enchanting and 913-905 purpose. (126 ranks)

    Some will do the contrary for major vs wiz for upping mana leech. That is up to you

    For lore, I did

    Elemental Lore - Air...............| 160 60 60
    Elemental Lore - Earth.............| 142 42 42
    Elemental Lore - Fire..............| 150 50 50
    Elemental Lore - Water.............| 150 50 50

    Why? To maximize the benefits of spells. For enchanting, I have no actual data besides getting faster juice and for me, it's irrevelant.


    You want your combined water and fire to be 100 to maximize steam, of course.
    Last edited by Murrandii; 08-13-2019 at 11:56 AM.
    Ardwen the submitive: [LNet]-GSIV:Ardwen: "not like I was given a choice to opt out of bro mode, bro"

  3. #3

    Default

    Your build looks great and is more than what you need for OTF north, capping essence and enchanting normal stuff. I'd max out EMC asap as that significantly influences your essence collection time and rapidfire then train the rest of the magic skills in any order you like. I'd personally max out Major elemental for mana leech and bolting but what you have now is enough to ward scouts and to hit champions with bolts.

    You probably have more climbing that you need but I wouldn't back on anything, cutting back on lores or harness power is going to seriously hurt your collection time and the survival, perception, first aid rounds out your character.

    But solid build at this point you're now only going to get stronger with time.

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