Ceterum censeo Carthaginem esse delendam
And when it's an industry-wide practice, how exactly do you believe change gets enacted? Maybe a group of like-minded skilled workers, getting together for example, and saying "We're not going to play into these bad practices anymore unless you give us some sort of fair concessions.".
Last edited by Stumplicker; 06-18-2019 at 04:17 PM.
How would this affect the prices of games? Jump from $50-60 base cost to $100? $500 for super premium ultra edition?
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IBEW. The type of help you receive depends heavily on the collective bargaining agreement your union negotiates. Sometimes you're transferred between positions at the same place, but in my area it's a lot of relocating to a new job site, mostly within a couple days, sometimes longer. For tech industry stuff I'm sure it would work differently.
You had better pay your guild dues before you forget. You are 113 months behind.
So like, people shouldn't fucking whine when it happens and act like it was unexpected then? They should know "Hey, when this game ends, we are going to need to find a new project, anyone got any leads?" "Yeah man, let me check with soandso that I worked with over here" or "Hey, check out this site, they are getting going soon". Now you have Game A in your resume, as you move on to Game B. You aren't brand fucking new anymore so you'll start above entry level. Then guess what, after that you can go to Game C, with even more pay. Keep going and then maybe people will start calling you. Maybe by Game F you can be at management tier, making even more. Perhaps by this time they'll see you are a solid worker and keep you in the company.
That is how the shit works. People just want all this shit handed to them I guess. Or maybe some of those people were just complete fucking assholes who didn't pull their weight and no one wants to hire them now?
Ceterum censeo Carthaginem esse delendam
No, that is not how shit works. That is how shit worked in the 1980s and 1990s in the tech sector. That is how shit should work, and does in the vast majority of industries. It doesn't in this one, so there's a discussion about it being balanced by unionizing. The late 90s saw most of the major development studios acquired by corporations with dollar signs in their eyes. At that point it stopped being a normal industry being run by industry professionals and started being an industry run by executives. Some of the horror stories that came out of that time period are ridiculous. Did you know Sierra ran the first MMO, and that it was critically and commercially successful? Did you know that when Sierra got acquired they decided to close a branch of Sierra studios? Also, that branch just happened to be the one that housed the server for their game?
Last edited by Stumplicker; 06-18-2019 at 04:29 PM.