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Thread: Careful with those urchin runner contracts, huge bug

  1. #1

    Default Careful with those urchin runner contracts, huge bug

    You remove an urchin guide contract from in your bear hide backpack.
    >
    As you move to indicate your acceptance on the contract, you stop for a few seconds to ponder the consequences of doing so.

    [Writing your acceptance will extend your current access to the urchin guides of the Elanthian Merchants Guild until 1/4/2038. If this is acceptable to you, WRITE your acceptance on the contract again within the next 30 seconds.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    You absorb 96 experience points.
    >>
    You mark your acceptance on the contract. As you do, it glows brightly for a moment before it whisks itself out of your hands and vanishes!
    [Your access to the urchin guides will expire on 1/4/2038 13:10:26 CST. You may access the guides while in-town via the URCHIN command.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    You remove an urchin guide contract from in your bear hide backpack.
    >
    As you move to indicate your acceptance on the contract, you stop for a few seconds to ponder the consequences of doing so.

    [Writing your acceptance will extend your current access to the urchin guides of the Elanthian Merchants Guild until 1/14/2038. If this is acceptable to you, WRITE your acceptance on the contract again within the next 30 seconds.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    [LNet]-GSIV:Alatarion: "deck*"
    ...wait 1 seconds.
    R>
    You remove an urchin guide contract from in your bear hide backpack.
    >
    You mark your acceptance on the contract. As you do, it glows brightly for a moment before it whisks itself out of your hands and vanishes!
    [Your access to the urchin guides will expire on 1/14/2038 13:10:26 CST. You may access the guides while in-town via the URCHIN command.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    Commander Roblar just arrived.
    >
    Commander Roblar just went south.
    >
    As you move to indicate your acceptance on the contract, you stop for a few seconds to ponder the consequences of doing so.

    [Writing your acceptance will extend your current access to the urchin guides of the Elanthian Merchants Guild until 52/52/1967. If this is acceptable to you, WRITE your acceptance on the contract again within the next 30 seconds.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    ...wait 1 seconds.
    R>
    You mark your acceptance on the contract. As you do, it glows brightly for a moment before it whisks itself out of your hands and vanishes!
    [Your access to the urchin guides will expire on 52/52/1967 0-17:0-17:0-50 CST. You may access the guides while in-town via the URCHIN command.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.
    R>
    ...wait 1 seconds.
    >
    But you are not holding that.
    >
    You remove an urchin guide contract from in your bear hide backpack.
    >
    As you move to indicate your acceptance on the contract, you stop for a few seconds to ponder the consequences of doing so.

    [Writing your acceptance will grant you an access to the urchin guides of the Elanthian Merchants Guild until 6/26/2019. If this is acceptable to you, WRITE your acceptance on the contract again within the next 30 seconds.]

    Roundtime: 3 sec.
    Roundtime changed to 1 second.

  2. #2

    Default

    Yeah, roblar hit that too. Apparently its the next (and for some reason MORE problematic) Y2K style bug. Roblar brought it up and I thought they fixed it by putting a cap on it somewhere?
    "Hi, my name is Ososis and I'm blaming my shitty life for being such a fragile, soy drinking, emotionally unstable loser. My triggers are: Red reputation, ANY mention of MacGuyver and being called a fragile, soy drinking, emotionally unstable loser."

  3. #3

    Default

    Well, they certainly didn't fix it, I lost a lot of contracts cause I didn't notice the date change.

  4. #4
    Join Date
    May 2010
    Location
    With your mom
    Posts
    4,698

    Default

    Time ends on January 19, 2038 03:14:08 GMT

  5. #5

    Default

    At least now we know the latest date GS will stop working.

  6. #6

    Default

    Yep, there will be a cap put in to prevent going past the date.

    They'll restore your urchin status to whichever safe date before it rolls over.

    See you in 2038! (hopefully)

  7. #7

    Default

    Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!

  8. #8

    Default

    Quote Originally Posted by Fortybox View Post
    Time ends on January 19, 2038 03:14:08 GMT
    And Disarm will still exist in its current form.
    www.twitch.tv/3piecesofbread
    Quote Originally Posted by Back
    I am a retard. I'm disabled. I'm poor. I'm black. I'm gay. I'm transgender. I'm a woman.



    Quote Originally Posted by Androidpk View Post
    And feel free to get me banned, not going to stop my lawyer from sending Kranar a subpoena for IP information on a couple of people.

  9. #9

    Default

    Quote Originally Posted by Methais View Post
    And Disarm will still exist in its current form.
    I love how "and disarm still won't be fixed" is like the Gemstone equivalent of "still a better love story than Twilight"

    also: GM's and not just fixing the worst fucking things in the game is in fact still a better love story than Twilight
    Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!

  10. #10

    Default

    It rules that Disarm itself is literally going to remain exactly as it is even with the 'disarm updates'. They're just going to implement some complicated timesink clusterfuck item recovery. Disarm is going to remain disarm. And that, friends, is a hearty lmao

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