Originally Posted by
Donquix
I have low expectations but holy shit, they are so far off the mark. The first pass i mean we're literal days of playtime every week for people under cap, which if you're one of those shitbags that's like "but ya aren't capped", shut up.
Now this new take honestly i knew it was too fast. I didn't try at all and it took barely past my lumnis. And that isn't even beginning to scratch the surface on the shitshow of item difficulties which are all over the map, or straight buggy (fusion, as per a comment in discord, is confirmed too difficult because of a bug)
And yet again: they had a generally well regarded system (energy) which was gated on a resource, experience, that the game is already entirely designed around controlling your acquisition of and threw it out the window because REASONS. Scale the energy costs down to work off 10k per week, change energy from infuse to just your cast energy and done. The learning curve gets dramatically flatter for most people. With the added benefit of things being based around a power of 10 instead of Naos sperging out and counting in binary.