Hunting: AS/CS Damage Only
Hunting only: All Damage
Generally Active
Semi-Passive
Hit weekly cap in about 2 hours today between Confluence cold side which is base level 95 and then moved to hot side which is base level 100 for probably the last 45 minutes. Cold side using 502 & 903 steam, hot side spamming 907, and 2 deaths which probably added an extra 15-20 minutes.
Harness Power......................| 403 303
Elemental Mana Control.............| 302 202
Elemental Lore - Air...............| 187 87
Elemental Lore - Earth.............| 160 60
Elemental Lore - Fire..............| 90 20
Elemental Lore - Water.............| 130 35
Which is probably 10-20x faster than I hit it last week and week before. Which is probably why they made actual enchants 73289042x more difficult.
Last edited by Methais; 05-21-2019 at 11:41 AM.
Testing on the test server demonstrated that 202 ranks in lores and 202 ranks in EMC was a significant boost in power. Things that were a miracle at 303 wiz, 202 AS/MIU became moderately difficult with 101 AS/MI and 202 EMC/Lores.
Is it confirmed how inferior 202 ranks of one lore is compared to the 50 50 50 52 split?
Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!
usable Meteor Swarm, late 2020-12-30 to early 2020-12-31. You will also not be forgotten!
Yaku on teras told me with the recent changes, his axe I was able to do at 97% is impossible. I checked, and it was impossible.
So with the changes, they force people to hunt to get mana but made the formula harder to enchant if you're not specialized… and ultra specialized makes hunting harder (a little like those pocket wizards were trained to get those ultra high items).
So now, you gain more essences but items are harder unless you become less efficient to gather essence?
OUatte de phoque?
Ardwen the submitive: [LNet]-GSIV:Ardwen: "not like I was given a choice to opt out of bro mode, bro"