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Thread: New Enchant System (925): Test casts

  1. #1

    Default New Enchant System (925): Test casts

    Examples:

    Skills:
    Logic (LOG): 100 (25) ... 100 (25)
    Intuition (INT): 100 (25) ... 100 (25)

    Arcane Symbols.....................| 302 202
    Magic Item Use.....................| 302 202
    Elemental Mana Control.............| 302 202

    Elemental Lore - Air...............| 160 60
    Elemental Lore - Earth.............| 160 60
    Elemental Lore - Fire..............| 124 32
    Elemental Lore - Water.............| 150 50

    Spell Lists
    Wizard.............................| 228

    Wizard Guild Workshop
    Familiar Present

    Enchant Ensorcell Flare Script WPS Result
    +25 UCS boots - - - HCP (10/150) you can only fail to enchant it if you are horribly unlucky. (97%)
    +30 UCS boots T5 grapple Bubble flares (HDP) LDP (1/10) you are more likely than not to succeed on your enchantment, but you will need some luck. (55%)
    +30 UCS boots T1 vacuum T3 Parasite LDP (1/10) the odds are on your side to successfully complete the enchantment. (75%)
    +42 Shield T3 vacuum you can only fail to enchant it if you are horribly unlucky. (97%)

    Enchant Ensorcell Flare Script WPS Result
    +25 Runestaff T5 10x Acuity - - the odds are on your side to successfully complete the enchantment. (75%)
    +30 Runestaff T5 - T5 Sigil Staff - you should be able to enchant it easily enough, barring bad luck. (90%)
    +30 Runestaff T1 6x Acuity T4 Nervestaff - you can only fail to enchant it if you are horribly unlucky. (97%)
    +30 Runestaff T5 10x Acuity T4 Nervestaff - you are more likely than not to succeed on your enchantment, but you will need some luck. (55%)
    +35 Runestaff T5 10x Acuity T4 Nervestaff - this enchantment will be very difficult. (15%)

    Enchant Ensorcell Flare Script WPS Result
    +25 Plate T3 - - ECP (15/300) you are more likely than not to succeed on your enchantment, but you will need some luck. (55%)
    +30 Full Leather - - Enhancive + Temp. Resist LDP (2/20) + VHCP (12/210) you can only fail to enchant it if you are horribly unlucky. (97%)
    +30 Plate T2 Rotating Shock Resist/Slash Suscep DCP (8/110) you can only fail to enchant it if you are horribly unlucky. (97%)
    +35 Plate T5 Disruption Custom Greater Moods HCP (10/150) you can only fail to enchant it if you are horribly unlucky. (97%)
    +35 Robes T4 - 2 Slot Fusion + 20% Resists HCP (10/150) you can only fail to enchant it if you are horribly unlucky. (97%)

    Enchant Ensorcell Flare Script WPS Result
    +20 Sai - Perm. Mechanical Flare Enhancive - you can only fail to enchant it if you are horribly unlucky. (97%)
    +25 Axe - - OHE/THE (Bastard axe) SWCW (5/50) you can only fail to enchant it if you are horribly unlucky. (97%)
    +30 Longsword T4 Cold - - you can only fail to enchant it if you are horribly unlucky. (97%)
    +30 Lance T4 High Steel Extraplanar Bane FCW (4/40) you can only fail to enchant it if you are horribly unlucky. (97%)
    +35 Axe T3 - - SWDW (5/50) + VHCW (12/210) you can only fail to enchant it if you are horribly unlucky. (97%)
    +35 Lance T5 Cold Bubble Flares - this enchantment will be very difficult. (15%)
    +35 Perfect Lance T5 Fire SWCW (6/60) you can only fail to enchant it if you are horribly unlucky. (97%)
    +35 Axe T5 - - HCW (10/150) you can only fail to enchant it if you are horribly unlucky. (97%)

    Enchant Ensorcell Flare Script WPS Result
    +25 Plate T5 - - SWDP (5/50) + SCP (20/510) this enchantment is completely beyond your abilities. (0%)
    +25 Runestaff T3 - Two Slot Fusion + 29 Defender - this enchantment is completely beyond your abilities. (0%)
    +40 Perfect Lance T5 Permablessed Bubble Flares DCW (7/90) you will likely need a miracle to complete this enchantment. (0%)
    +40 Falchion T5 Unbalance Reimbane (Plasma) + Bubble Flares DCW (7/90) this enchantment is completely beyond your abilities. (0%)
    +45 Double Leather T2 - - MCP (20/500) you will likely need a miracle to complete this enchantment. (0%)
    Last edited by Alastir; 05-21-2019 at 04:09 PM.
    Find me in game as Alastir
    Or on Discord as: Alastir#9661

  2. #2

    Default

    Great info, thanks.

    "You're well beyond training for a reason."...Gelston

  3. Default

    Good info. I'll add a couple. I prioritized Wizard Spells, Lores, EMC and nothing left for AS or MIU.

    Logic (LOG): 99 (34) ... 99 (34)
    Intuition (INT): 99 (29) ... 99 (29)

    Elemental Mana Control.............| 302 202
    Elemental Lore - Air..................| 140 40
    Elemental Lore - Earth..............| 140 40
    Elemental Lore - Fire................| 140 40
    Elemental Lore - Water.............| 140 40

    Spell Lists
    Wizard.............................| 303

    Wizard Guild Workshop
    Familiar Present

    --

    a lacquered scrollworked illthorn runestaff
    6x/6x acuity T4 nervestaff T5 ensorcell

    You gesture at a lacquered scrollworked illthorn runestaff.
    You sense that the illthorn runestaff bears a natural enchantment and that you can only fail to enchant it if you are horribly unlucky.

    --

    some fluted mithril field plate with imflass riveting
    6x (+30) full plate VHCP 11 points max light 38 lbs T5 ensorcelled scripted

    You gesture at some fluted mithril field plate with imflass riveting.
    You sense that the mithril field plate already bears an enchantment and that you can only fail to enchant it if you are horribly unlucky.

    --

    some shadowy krodera armor
    5x (+25) brigandine armor, HCP 10 points

    You gesture at some shadowy krodera armor.
    You sense that the krodera armor bears a natural enchantment and that this enchantment is completely beyond your abilities.

    --

    Don't believe I will ever be able to self enchant my Krodera armor! Still on the list of impossible metals it appears!!!

  4. #4

    Default

    Updated with more test info.
    Find me in game as Alastir
    Or on Discord as: Alastir#9661

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