Page 3 of 30 FirstFirst 1234513 ... LastLast
Results 21 to 30 of 295

Thread: Spring spectacular: 925?

  1. #21

    Default

    but this does seem like, super awkwardly rushed out.

    - the month long time doesn't seem like enough of a grace for long running old projects
    - the complete fuck you with drinking infused pots being complete lost time, if you can't use them in the next 28 days as it really gains you exactly 0 to drink them if it can't exceed the normal weekly limit of essence gain
    - naos apparently didn't even realize that the elemental pretemper potions could be infused, has nothing implemented to deal with that (lol wut), said will get that fixed
    - doesn't really work for war mages, as it stands (said he is working on that as an oversight, but still)
    - theres been some really weird reads on difficulty. says things should be easier and they read as harder, people reporting difficulty reads changing between casts with no other factors changing, tells us encumbrance isn't a factor but someone easily overloaded themselves and changed a read
    - really nerfs forging with sub 4x weapons, now that might be a fine change to make with the system but it SEEMS unintended which just makes me question the other shortcomings here
    - the new system is in...but like, not in? some potions aren't added, drinking infused pots gave people 0 mana so people potentially reading this then losing charges, you have to do some bullshit to fully utilze a totally infused 7 pour potion, or you just lose what you should get....just, weird not quite done stuff
    Last edited by Donquix; 05-05-2019 at 04:39 PM.
    Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!

  2. #22
    Join Date
    Dec 2003
    Location
    MD
    Posts
    25,198
    Blog Entries
    20

    Default

    Seems weird they wouldn't use the test server to let this big ass system marinate for a month, then roll it over with another one month grace period for old style enchants. Kill 2 birds with 1 stone.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  3. #23

    Default

    Hunting to fried in OTF or running a bandit task netted my guy (level 100, 95 water lore, 1x EMC, 2x HP) a whopping 100 essence each. Only need to run 160 hunts a week at that pace to keep enchanting at the same rate as before.

  4. #24

    Default

    Quote Originally Posted by Menos View Post
    Hunting to fried in OTF or running a bandit task netted my guy (level 100, 95 water lore, 1x EMC, 2x HP) a whopping 100 essence each. Only need to run 160 hunts a week at that pace to keep enchanting at the same rate as before.
    You post that on the officials yet so the powers that be can make sure it's behaving as intended?

  5. #25

    Default

    I mentioned it on discord where Naos responded with these gems.

    Naos ��: I did some scripting tests where I had unlimited mana and stuff like that and I was able to get to the cap in 8 hours (about 1k essence every 30 minutes) spending about 15 mana per cast.
    Naos ��: I honestly don't know what sort of lore setup I had during that test.
    Naos ��: Average hunting won't (not should it) get you to the cap.

    Evarin: Are we calling 12-15 hours of hunting average, Naos?

    Naos ��: Average is highly subjective.

  6. #26

    Default

    Quote Originally Posted by Menos View Post
    I mentioned it on discord where Naos responded with these gems.

    Naos ��: I did some scripting tests where I had unlimited mana and stuff like that and I was able to get to the cap in 8 hours (about 1k essence every 30 minutes) spending about 15 mana per cast.
    Naos ��: I honestly don't know what sort of lore setup I had during that test.
    Naos ��: Average hunting won't (not should it) get you to the cap.

    Evarin: Are we calling 12-15 hours of hunting average, Naos?

    Naos ��: Average is highly subjective.
    Lol so why did he even reply? Just to look dumb?
    standing between the living and the dead

  7. #27

    Default



    Just when my Wizard was getting to a decent enough level to be a reliable "pocket" enchanter for basic stuff up to 6x.

  8. #28
    Join Date
    Jun 2007
    Location
    Mars
    Posts
    28,250
    Blog Entries
    17

    Default

    Seems like they are playing off a buff as a nerf. I mean, the instant stuff is cool, but they made it so fucking PITA to do it, it is an overall nerf. They should just leave both systems in place.
    Ceterum censeo Carthaginem esse delendam

  9. Default

    Quote Originally Posted by Gelston View Post
    They should just leave both systems in place.
    This would be good. This way the power hunters would be able to enchant quickly and immediately, and lazy people or people enchanting small jobs up to 4x be able to stick with the old system.

  10. #30
    Join Date
    Jan 2003
    Location
    The Danger Zone
    Posts
    11,566
    Blog Entries
    2

    Default

    Getting people out and hunting via grindy resource generation is a bid to up player engagement numbers.
    Last edited by Taernath; 05-05-2019 at 06:25 PM.
    You had better pay your guild dues before you forget. You are 113 months behind.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •