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Thread: Spring spectacular: 925?

  1. #11

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    seems like they just want to force people into more subs.

    now just be more afk hunting so technically still "bot enchanters"
    Last edited by Derex; 05-05-2019 at 02:44 PM.
    standing between the living and the dead

  2. #12
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    Quote Originally Posted by Derex View Post
    seems like they just want to force people into more subs.

    now just be more afk hunting so technically still "bot enchanters"
    I'd think it would lessen subs. Gotta retrain those wizards with 303 wiz ranks to be able to hunt now, so no need for that old spellup wiz anymore, since your enchanter will be able to do both now.
    Ceterum censeo Carthaginem esse delendam

  3. #13

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    Quote Originally Posted by Vishnell View Post
    Does this mean that acuity flares can be enchanted now?

    Sent from my LG-G710 using Tapatalk
    The rumor is yes... this is a huge plus since I can happily apply an acuity cert on my project at next DR without agonizing over putting a halt to player enchanting.

  4. #14

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    Quote Originally Posted by Gelston View Post
    I'd think it would lessen subs. Gotta retrain those wizards with 303 wiz ranks to be able to hunt now, so no need for that old spellup wiz anymore, since your enchanter will be able to do both now.
    im thinking more unique account subs 15$ not 2.50$

    becuz you have to hunt to enchant now.
    standing between the living and the dead

  5. #15
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    Glad to see the spell get modernized.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  6. #16

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    No seed?!

  7. #17

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    Quote Originally Posted by Tgo01 View Post
    No seed?!
    2 seeds

    Training Elemental Lore: Air allows the player to retain 20 + (Seed 5 Summation of Ranks) * 5 percent of remaining static essence that would have been lost.

    Training Elemental Lore: Fire allows the player to gain bonus static essence equal to (Seed 5 Summation of Ranks) + 4 percent on a mana pulse.
    Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!

  8. #18

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    but this does seem like, super awkwardly rushed out.

    - the month long time doesn't seem like enough of a grace for long running old projects
    - the complete fuck you with drinking infused pots being complete lost time, if you can't use them in the next 28 days as it really gains you exactly 0 to drink them if it can't exceed the normal weekly limit of essence gain
    - naos apparently didn't even realize that the elemental pretemper potions could be infused, has nothing implemented to deal with that (lol wut), said will get that fixed
    - doesn't really work for war mages, as it stands (said he is working on that as an oversight, but still)
    - theres been some really weird reads on difficulty. says things should be easier and they read as harder, people reporting difficulty reads changing between casts with no other factors changing, tells us encumbrance isn't a factor but someone easily overloaded themselves and changed a read
    - really nerfs forging with sub 4x weapons, now that might be a fine change to make with the system but it SEEMS unintended which just makes me question the other shortcomings here
    - the new system is in...but like, not in? some potions aren't added, drinking infused pots gave people 0 mana so people potentially reading this then losing charges, you have to do some bullshit to fully utilze a totally infused 7 pour potion, or you just lose what you should get....just, weird not quite done stuff
    Last edited by Donquix; 05-05-2019 at 04:39 PM.
    Mithrilschlong, 2015-03-10 to slightly later on 2015-03-10. You will not be forgotten!

  9. #19
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    Seems weird they wouldn't use the test server to let this big ass system marinate for a month, then roll it over with another one month grace period for old style enchants. Kill 2 birds with 1 stone.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  10. #20

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    Hunting to fried in OTF or running a bandit task netted my guy (level 100, 95 water lore, 1x EMC, 2x HP) a whopping 100 essence each. Only need to run 160 hunts a week at that pace to keep enchanting at the same rate as before.

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