I mentioned it on discord where Naos responded with these gems.
Naos : I did some scripting tests where I had unlimited mana and stuff like that and I was able to get to the cap in 8 hours (about 1k essence every 30 minutes) spending about 15 mana per cast.
Naos : I honestly don't know what sort of lore setup I had during that test.
Naos : Average hunting won't (not should it) get you to the cap.
Evarin: Are we calling 12-15 hours of hunting average, Naos?
Naos : Average is highly subjective.
Just when my Wizard was getting to a decent enough level to be a reliable "pocket" enchanter for basic stuff up to 6x.
Seems like they are playing off a buff as a nerf. I mean, the instant stuff is cool, but they made it so fucking PITA to do it, it is an overall nerf. They should just leave both systems in place.
Ceterum censeo Carthaginem esse delendam
Getting people out and hunting via grindy resource generation is a bid to up player engagement numbers.
Last edited by Taernath; 05-05-2019 at 06:25 PM.
You had better pay your guild dues before you forget. You are 113 months behind.
Being able to enchant all of the previously unenchantable flares without pre-temper potions, instant benefits without the chance to lock or lose major amounts of time. It's a pretty clear upgrade for everyone but warmages and pocket enchanters.