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Thread: Simplest/Cheapest hunting for Rogue

  1. Default Simplest/Cheapest hunting for Rogue

    I'm trying to maximize the amount of TPs I have available for lockpicking and other types of picking. I'm currently OHE/0.5x TWC/2x Hide/2x Ambush, but I'm sure there's a cheaper, more effective way to go. I'm dancing around a level (30) where most things start working half decently.

    Does anyone know which is the path with the fewest TPs that will also be able to keep me alive?

  2. Default

    TWC isn't worth it for anything short of 2x. If you want to make a TWC dedicated locksmith, they will have to be an open combat specialist. You'll need gear and outside spells.

    Go 2x picking and UAC ambushing and thank me later.

  3. Default

    Quote Originally Posted by sellstuff1 View Post
    TWC isn't worth it for anything short of 2x. If you want to make a TWC dedicated locksmith, they will have to be an open combat specialist. You'll need gear and outside spells.

    Go 2x picking and UAC ambushing and thank me later.
    I was hoping to lower my TPs per level, not add to them. I'm already 2x picking. I'm just trying to get closer to 3x.

  4. #4

    Default

    As far as cheapest for a locksmith, you want ranged.

    8 ranks of armor for doubles, 2x ranged, ambush, PF, dodge, s&h,perception. Rest can go into lock/disarm, 15 ranks arc sym for scarabs, some cman for maneuvers, then spells
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  5. Default

    Quote Originally Posted by n0551n3n0m1n3 View Post
    As far as cheapest for a locksmith, you want ranged.

    8 ranks of armor for doubles, 2x ranged, ambush, PF, dodge, s&h,perception. Rest can go into lock/disarm, 15 ranks arc sym for scarabs, some cman for maneuvers, then spells
    Huh. I hadn't thought of that. I'll check it out. Thanks. About how long does it take before you can reliably stay in hiding when firing a bow? It does sound like it'd save a ton on armor use/shield/TWC points and such if you can stay hidden most of the time.

  6. #6

    Default

    2x is enough to stay hidden 80-90% of the time vs non-perceptive living creatures.
    2.5x makes a little difference vs undead/perceptive
    3x makes it 75%ish effective vs undead/perceptive

    the 2x dodge makes up for those and cman vanish is a good thing to have on stand-by
    W3 4R3 4N0NYM0U5.
    W3 4R3 L3610N.
    W3 D0 N07 F0R61V3.
    W3 D0 N07 F0R637.

  7. Default

    Quote Originally Posted by Frimpleton View Post
    I'm trying to maximize the amount of TPs I have available for lockpicking and other types of picking. I'm currently OHE/0.5x TWC/2x Hide/2x Ambush, but I'm sure there's a cheaper, more effective way to go. I'm dancing around a level (30) where most things start working half decently.

    Does anyone know which is the path with the fewest TPs that will also be able to keep me alive?
    2x dodge,cman, ohb, ambush, hide perception, pl, dt,
    1x pf, shield, armor (put remaining point there until 80 ranks for mbp, stop after)

    40 ranks climb, 60 ranks swim

    be sunfist (get 160 mana (50-53 ranks depending on your aura)).

    Enjoy being unkillable

    follow my path to cap, I've done it with murrandii

    Rat till 5, troglo till 8, manticore till 10, large ogres till 19, lake in sol OR zombie until 24, cyclops till 30, (EN), tegu till 35, ursian till 39, trali till 48, faeroth till 54, (PURE ONLY, animated slush till 58), black forest ogre till 64, krag yeti 73, mino till 78, dhu till 81, gremlocks till 90, forge till 92, nelemar till you're bored
    Last edited by Murrandii; 04-26-2019 at 01:04 PM.
    Ardwen the submitive: [LNet]-GSIV:Ardwen: "not like I was given a choice to opt out of bro mode, bro"

  8. Default

    Quote Originally Posted by Frimpleton View Post
    I was hoping to lower my TPs per level, not add to them. I'm already 2x picking. I'm just trying to get closer to 3x.
    I'm saying that two-weapon combat isn't worth training for a rogue unless A) they don't pick or B)they don't hide. Since you want to do both, TWC is right out.

  9. Default

    Quote Originally Posted by sellstuff1 View Post
    I'm saying that two-weapon combat isn't worth training for a rogue unless A) they don't pick or B)they don't hide. Since you want to do both, TWC is right out.
    Your suggested training includes TWC. Unless you're talking also about training in shields, which is also more expensive. At any rate, I don't think it's for me. Thank you for the help though.

  10. #10

    Default

    I agree that TP wise, an open ranged build is the cheapest (that is also effective.).

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