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Thread: Official: Spring Spectacular: Trap Disarming RT Changes

  1. #1

    Default Official: Spring Spectacular: Trap Disarming RT Changes

    Hi everybody,

    I couldn't think of a catchy title for this change so you get that awkward one.

    Trap detection and disarming, and lock measuring through Lock Mastery using calipers have had their roundtime costs significantly decreased - as long as you are in a reasonably civilized place.

    In addition, the Water Lore benefit for spell 404 (Disarm Enhancement) has been changed - when you fail to disarm a trap, it will now provide phantom ranks (at a seed 1 rate) when determining if you failed badly enough to set off the trap.

    Ixix

  2. #2

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    Finally a real reason to learn LM.

    A sigh of relief for me that it won't affect picking wizard, I thought a nerf was coming!
    Ardwen the submitive: [LNet]-GSIV:Ardwen: "not like I was given a choice to opt out of bro mode, bro"

  3. #3

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    Nobody enjoy this! They'll fuck it up somehow in the future!

  4. #4

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    This is actually awesome. 5 seconds for tracking for traps, 5 seconds to measure with calipers, and the one trap I found had a 3 second discovery and 3 second disarm roundtime.

  5. #5
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    Eh, I still prefer the instant of the NPC.
    Ceterum censeo Carthaginem esse delendam

  6. #6

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    I still prefer rapid fire + 704/416 then 407 if safe, 125 if not - trash can if glyphed.
    Last edited by Maerit; 04-23-2019 at 03:03 PM.

  7. #7

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    They really fucked us a few months ago on the rando change to prevent tonis from reducing trap loresing roundtime (because realistically moving faster wouldnt make you sing faster), so this was like a gentle hug afterwards.
    Your mind is completely fucked. It is imperative that you unfuck immediately!

  8. #8

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    Where does this actually work? So far my rogue is far slower than before...
    adred0111 (discord)

  9. #9

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    Quote Originally Posted by adred View Post
    Where does this actually work? So far my rogue is far slower than before...
    I tried at a table and it worked. I imagine it either works at nodes or in town.

  10. #10

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    Quote Originally Posted by Tgo01 View Post
    I tried at a table and it worked. I imagine it either works at nodes or in town.
    I have tried at tables at 3 different inns, it is far slower... I get 12-18 seconds to detect no trap... and the actual traps are far slower than they used to be (76 ranks of water lore).... also Master of Lock Mastery... I generally use the full unlock gnomish bracer but someone told me it wasn't any good now because the RT to detect no trap is supposed to be like 3-8 seconds now
    adred0111 (discord)

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