>We'll have updates on this in April. It will be in the policy topic.
Alright. I still have people today asking me when I can bring the services back because they have been trying to find people to help them out to no avail. So these people who claimed they were robbed of interactions because of me apparently aren't stepping in to help or there aren't as many people who wanted to help out as they thought.
I've had some people message me saying they enjoyed having the same person eblade their arrows because apparently mixing eblades from different casters doesn't work and it was nice to have a reliable way to have the same caster be available to offer eblading.
I found a way to provide armor support, armor evasion, and armored fluidity by saving their preference and then running a script that goes through everyone in the room and gives them the armor choice they asked for. No trigger needed.
Offering up blesses again was as simple as just having people send me a private message on LNet, no in game triggers there.
It seems to me to suddenly enforce this rule without any discussion beforehand was to appease a very small number of players against the wishes and wants of a much larger number of players.
I have tried my best to not disrupt the enjoyment of others by the nature of Dreavenings. I moved them away from TSW not only to help reduce server lag and to prevent another crash, but also to move the "bots" away from a public space and move them to a private place where only people who actively seek out my services would be bothered. I have also within the past week made many changes to again further reduce the strain my events have on the server, even though not a single person (even the people who cheered this bot enforcement rule) has ever said they notice lag from my castings.
I understand having bots running around 24/7 would be bad for the game, I can also understand the need to get bots out of public spaces such as TSC. But are we really going to suggest that an event that lasts for 15 minutes every 4 hours 2-4 times a day and takes places at a private table is going to ruin the game's integrity, but the integrity will be kept in tact if I simply push a single key to run a macro that ends up doing the exact same thing as a reactive script?
I can't fathom how TAPping one of my characters for armor support ruins the game but having the same character just provide everyone in the room with armor support doesn't.
Since this all seems to boil down to a 2-3 second delay on my part to hit a macro key as opposed to it happening instantly I'll go ahead and code a random delay into the script to make everything seem more "natural." I also won't have my characters auto repeat the services they provide anymore, people will have to ask how to get those services or remember it.