Originally Posted by
Suppa Hobbit Mage
Seriously... how can a text game get lag when it's literally a couple hundred people?
A gm or maybe even Wyrom once said that most people got lot of stuff that check this condition or that condition.
My super weapon can trigger this if that happens and so on.
Lot of checks made per each character = heavier on their server than back in the days in gs3 when there was 1.xx k people online.
When I recall that, I only want to blame their coding abilities.
Ardwen the submitive: [LNet]-GSIV:Ardwen: "not like I was given a choice to opt out of bro mode, bro"