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Thread: +40 Influence Set. Crumbly. (Correct Thread)

  1. #1

    Default +40 Influence Set. Crumbly. (Correct Thread)

    The set will go ONCE, TWICE, SOLD. Delivery to Landing, Solhaven, Icemule, River's Rest, and FWI. Buyout offers considered.


    Pin: +7 Base, +5 Base, +5 INF Base | Neck: +8 Base, +6 Base | Wrist: +3 Bonus | Ring: +3 Base

    CB: 750k Altheren SOLD






    an opal-inset platinum earcuff
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 7 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 19 times.
    It provides a boost of 2 to Constitution Base.
    This enhancement may not be used by adventurers who have not trained 3 times.
    The earcuff looks to have a fair amount of charges remaining.
    It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
    It is a small item, under a pound.




    a coral inset pewter stickpin
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 3 to First Aid Ranks.
    This enhancement may not be used by adventurers who have not trained 14 times.
    It provides a boost of 5 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The stickpin looks to have quite a few charges remaining.
    It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
    It is a small item, under a pound.




    a sapphire-set gold stickpin
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 2 to Aura Base.
    This enhancement may not be used by adventurers who have not trained 6 times.
    It provides a boost of 5 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 10 times.
    The stickpin looks to have several charges remaining.
    It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
    It is a small item, under a pound.




    a chrysoberyl inset platinum talisman
    It provides a boost of 3 to Spirit Mana Control Bonus.
    This enhancement may not be used by adventurers who have not trained 6 times.
    It provides a boost of 8 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 24 times.
    The talisman looks to have a fair amount of charges remaining.
    It will crumble into dust after its last charge is depleted.
    It is a small item, under a pound.




    a fire pearl studded copper torc
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 6 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 14 times.
    The torc looks to have a lot of charges remaining.
    It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
    It is a small item, under a pound.




    a mithril and blue dreamstone bracelet
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 3 to Influence Bonus.
    This enhancement may not be used by adventurers who have not trained 14 times.
    It provides a boost of 1 to Intuition Bonus.
    This enhancement may not be used by adventurers who have not trained 3 times.
    The bracelet looks to have more than your average giantman could count charges remaining.
    It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
    It is a small item, under a pound.




    a polished red dreamstone ring
    It is a magical item which could be imbedded with a spell.
    It does not have any charges left.
    It could be activated by waving it.
    It provides a boost of 3 to Influence Base.
    This enhancement may not be used by adventurers who have not trained 4 times.
    The ring looks to have a huge number of charges remaining.
    It will disintegrate after its last charge is depleted.
    It is a small item, under a pound.
    Last edited by MokiePrime; 02-23-2019 at 10:22 PM. Reason: Updated bid
    Discord: Kyaloria#0165

  2. Default

    MB

  3. #3

    Default

    750k!

  4. #4

    Default

    Gong once!
    Discord: Kyaloria#0165

  5. #5

    Default

    Going twice!
    Discord: Kyaloria#0165

  6. #6

    Default

    Sorry for the late update. This is now SOLD.
    Discord: Kyaloria#0165

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