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  1. Default

    This reminded me to take a peek at the investor documents. Interesting data from the annual report: https://www.stillfront.com/wp-conten...eport-2017.pdf
    (page 61)

    Simu 2016 Revenue: 14,274,000 SEK ($1,539,31)
    Simu 2016 Profits: 116,000 SEK ($12,507)

    Simu 2017 Revenue: 36,933,000 SEK ($3,982,131)
    Simu 2017 Profits: 3,764,000 SEK ($405,844)

  2. Default

    All made possible by your DuskRuin bucks.


    Stillfront: Simutronics reclaims publishing services



    December 10, 2018 08:11 ET | Source: Stillfront Group AB
    multilang-release
    PRESS RELEASE
    December 10, 2018

    Simutronics reclaims the publishing services for SIEGE: Titan Wars globally except China

    Simutronics Corp, a studio within Stillfront Group AB, has ended a co-publishing agreement regarding the mobile game SIEGE: Titan Wars with New York based publishing partner Tilting Point.

    According to a new agreement, Tilting Point will continue to provide publishing services and market the game in China but Simutronics will run the publishing services and marketing globally from the Group going forward.

    Simutronics is a leading developer of online roleplaying and mobile games such as DragonRealms, GemStone IV and Lara Croft Relic Run, the latter with more than 23 million downloads. Tilting Point is a new-generation games partner that provides top development studios with expert resources, services, and operational support to optimize high quality live games for success.

    "I am very pleased to continue the partnership with Tilting Point for the Chinese market as this represents a great opportunity for growth for this title," comments Jörgen Larsson, CEO, Stillfront Group.

    "Together with the team of Tilting Point we have created a very good start for SIEGE: Titan Wars. But as our marketing capabilities have grown since joining the Stillfront Group, it is now a very good time to move on and run the publishing and marketing of the game inhouse," says David Whatley, CEO, Simutronics.

    "It was a pleasure to work with Simutronics on SIEGE: Titan Wars for the past two years", says Samir El Agili, President and Chief Product Officer at Tilting Point. "Our current focus is to continue building momentum and success for the game in the Chinese market where we see tremendous opportunity."
    Last edited by Koars Light; 02-11-2019 at 07:56 AM.

  3. #13

    Default

    Hah, they don't even spell Simutronics right...

    https://www.stillfront.com/tag/simOtronics/
    Question for the pro-transgender, gender fluid, anyone can be whatever they want to be, people out there: Should a male be granted a combat license to enter a MMA fight to pummel females because he 'identifies' as a woman?

  4. #14

    Default

    Quote Originally Posted by BLZrizz View Post
    This reminded me to take a peek at the investor documents. Interesting data from the annual report: https://www.stillfront.com/wp-conten...eport-2017.pdf
    (page 61)

    Simu 2016 Revenue: 14,274,000 SEK ($1,539,31)
    Simu 2016 Profits: 116,000 SEK ($12,507)

    Simu 2017 Revenue: 36,933,000 SEK ($3,982,131)
    Simu 2017 Profits: 3,764,000 SEK ($405,844)
    How dare you post information that contradicts the implication of dire failings within Simutronics. Factual evidence has no place on these boards. /sarcasm

  5. #15

    Default

    That report is probably better for figuring out what Gemstone and DR pull in by themselves then it is to say how much DR/GS made during that time frame. Simutronics released that mobile game clone Seige:Titan wars. Mobile games bring in huge money, doubly so if they are getting the income from the China market.

    Sadly, it also confirms that there really isn't any money to actually pay staff.

  6. #16
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    Default

    Guys, GUYS! He cut all ties with simutronics okay? ALL TIES.
    Ceterum censeo Carthaginem esse delendam

  7. #17

    Default

    You never cut full ties.
    Until they cut them from their end.

  8. #18
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    Default

    Quote Originally Posted by Gelston View Post
    Guys, GUYS! He cut all ties with simutronics okay? ALL TIES.

  9. Default

    Quote Originally Posted by AnOrdim View Post
    Sadly, it also confirms that there really isn't any money to actually pay staff.
    What it means is that they're dumping money into development heavily, just not into the properties actually bringing them income. Just like it was with Heroes Journey. Just like it was with Dragons of Elanthia. Just like it was with Tiny Heroes. There is plenty of profit margin in their income properties. Hell, Amazon only claims 3-4% profit margin, and in 2012-2014 that number was even lower. They just dump money back into development.

    Gemstone and DR make huge profits, as shown when the Stillfront reports were breaking them out individually back in 2016. They just haven't put any money back into them since the 90s. We pay to develop other failed games because apparently we're more than happy with them just adding more slot machines to the successful games we play. It's a company with $4 million in revenue whose development staff for their flagship products work for the loose change between the couch cushions.
    Last edited by Stumplicker; 02-12-2019 at 02:00 AM.

  10. #20

    Default

    Quote Originally Posted by Stumplicker View Post
    What it means is that they're dumping money into development heavily, just not into the properties actually bringing them income. Just like with Heroes Journey.
    I have seen nothing of importance or substance from them in the mobile game department.

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