Results 1 to 3 of 3

Thread: tpick not working

  1. Default tpick not working

    Hi,

    I could use help getting tpick to work. I've set my variables and I've tried multiple options when running it, but it always just looks in my containers and then hangs indefinitely.

    Here's some examples of what's happening:
    Code:
    >;tpick v
    --- Lich: tpick active.
    [tpick]>open my trousers
    That is already open.
    >
    [tpick]>open my cloak
    That is already open.
    >
    In the black trousers:
    Weapons [1]: a drake dagger
    Containers [1]: a green brocade locksmith's toolkit
    Lockpicks [4]: a feystone-set swirled vaalin lockpick, an opal-inlaid tarnished invar lockpick, a copper lockpick (2)
    Clothing [2]: a stiff brown leather flask, an inlaid gold ring
    Special [2]: a set of professional calipers, a varnished tanik water cannon etched with bubbles
    Total items: 10
    >
    >;k tpi
    --- Lich: tpick has exited.
    >;tpick v ground
    --- Lich: tpick active.
    [tpick]>open my trousers
    That is already open.
    >
    [tpick]>open my cloak
    That is already open.
    >
    In the black trousers:
    Weapons [1]: a drake dagger
    Containers [1]: a green brocade locksmith's toolkit
    Lockpicks [4]: a feystone-set swirled vaalin lockpick, an opal-inlaid tarnished invar lockpick, a copper lockpick (2)
    Clothing [2]: a stiff brown leather flask, an inlaid gold ring
    Special [2]: a set of professional calipers, a varnished tanik water cannon etched with bubbles
    Total items: 10
    >;k tpi
    --- Lich: tpick has exited.
    >;tpick loot ground v
    --- Lich: tpick active.
    [tpick]>open my trousers
    That is already open.
    >
    [tpick]>open my cloak
    That is already open.
    >
    In the black trousers:
    Weapons [1]: a drake dagger
    Containers [1]: a green brocade locksmith's toolkit
    Lockpicks [4]: a feystone-set swirled vaalin lockpick, an opal-inlaid tarnished invar lockpick, a copper lockpick (2)
    Clothing [2]: a stiff brown leather flask, an inlaid gold ring
    Special [2]: a set of professional calipers, a varnished tanik water cannon etched with bubbles
    Total items: 10
    >;k tpi
    --- Lich: tpick has exited.
    Here are my vars:
    Code:
    >;vars list
    
    --- Rakip's variables:
    
                    ...
                 tpick:  {"copper"=>"feystone-set swirled vaalin lockpick", "steel"=>"feystone-set swirled vaalin lockpick", "gold"=>"feystone-set swirled vaalin lockpick", "silver"=>"feystone-set swirled vaalin lockpick", "mithril"=>"feystone-set swirled vaalin lockpick", "ora"=>"feystone-set swirled vaalin lockpick", "glaes"=>"feystone-set swirled vaalin lockpick", "laje"=>"feystone-set swirled vaalin lockpick", "vultite"=>"feystone-set swirled vaalin lockpick", "rolaren"=>"feystone-set swirled vaalin lockpick", "veniom"=>"feystone-set swirled vaalin lockpick", "invar"=>"feystone-set swirled vaalin lockpick", "alum"=>"feystone-set swirled vaalin lockpick", "golvern"=>"feystone-set swirled vaalin lockpick", "kelyn"=>"feystone-set swirled vaalin lockpick", "vaalin"=>"feystone-set swirled vaalin lockpick", "lockpick_container"=>"trousers", "broken_lockpick_container"=>"cloak", "wedge_container"=>"trousers", "calipers_container"=>"trousers", "scale_weapon_container"=>"trousers", "locksmiths_container"=>"trousers", "gem_container"=>"cloak", "gnomish_bracer"=>"nil", "bashing_weapon"=>"nil", "scale_trap_weapon"=>"dagger", "trap_roll"=>"0", "lock_roll"=>"50", "vaalin_lock_roll"=>"75", "trick"=>"spin", "log"=>"yes", "trash_boxes"=>"yes", "calibrate"=>"no", "calibratecount"=>"999", "auto_bundle_vials"=>"yes", "auto_repair_bent_lockpicks"=>"no", "number_of_times_to_check_for_traps"=>"1", "always_use_205"=>"no", "always_use_402"=>"no", "always_use_403"=>"yes", "always_use_404"=>"yes", "always_use_407"=>"plate", "always_use_506"=>"no", "always_use_613"=>"no", "always_use_1006"=>"no", "use_vaalin_when_fried"=>"yes", "rest_percent"=>"100", "pick_percent"=>"90", "ready"=>"nil", "cant_open_box"=>"nil", "scarab_safe"=>"nil", "always_take_scarab"=>"nil", "always_use_704"=>"no", "number_of_416_casts"=>"0", "only_disarm_safe"=>"yes"}
    All help is greatly appreciated. Thanks

  2. #2

    Default

    Your toolkit should be your locksmiths container and you should be wearing it.

    I want to say this will fix it so go ahead and try that and let me know
    Last edited by Tgo01; 02-08-2019 at 06:12 PM.

  3. Default

    You da man! Thanks!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •