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Thread: 14 Infused Scolls as One Lot - 219, 606, 307, more

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    Default 14 Infused Scolls as One Lot - 219, 606, 307, more

    AUCTION CLOSED.

    As the stone passes over the scroll, you sense:
    (219) Spell Shield with many charges remaining and the potential to add a number of charges.
    (213) Minor Sanctuary with very many charges remaining and the potential to add no charges.
    (211) Bravery with many charges remaining and the potential to add a few charges.
    (1105) Organ Repair with very many charges remaining and the potential to add no charges.
    (1106) Bone Shatter with a number of charges remaining.
    (203) Manna with a number of charges remaining.

    As the stone passes over the scroll, you sense:
    (105) Poison Resistance with a few charges remaining.
    (101) Spirit Warding I with a number of charges remaining.
    (205) Light with a number of charges remaining.
    (207) Purify Air with a number of charges remaining.
    (219) Spell Shield with many charges remaining and the potential to add a number of charges.
    (110) Unbalance with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (109) Dispel Invisibility with a number of charges remaining.
    (304) Bless Item with a number of charges remaining.
    (311) Blind with a number of charges remaining.
    (219) Spell Shield with many charges remaining and the potential to add a few charges.
    (208) Living Spell with a number of charges remaining.
    (111) Fire Spirit with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (212) Interference with very many charges remaining and the potential to add no charges.
    (1106) Bone Shatter with very many charges remaining and the potential to add no charges.
    (110) Unbalance with very many charges remaining and the potential to add no charges.
    (219) Spell Shield with many charges remaining and the potential to add a number of charges.
    (116) Locate Person with very many charges remaining and the potential to add no charges.
    (201) Calm with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (107) Spirit Warding II with a number of charges remaining.
    (219) Spell Shield with many charges remaining and the potential to add a few charges.
    (1108) Empathy with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (1101) Heal with very many charges remaining and the potential to add no charges.
    (109) Dispel Invisibility with a number of charges remaining.
    (206) Tend Lore with very many charges remaining and the potential to add no charges.
    (119) Spirit Dispel with a number of charges remaining.
    (217) Mass Interference with a number of charges remaining.
    (219) Spell Shield with many charges remaining and the potential to add a couple charges.

    As the stone passes over the scroll, you sense:
    (606) Phoen's Strength with very many charges remaining and the potential to add no charges.
    (116) Locate Person with very many charges remaining and the potential to add no charges.
    (1701) Arcane Decoy with very many charges remaining and the potential to add no charges.
    (606) Phoen's Strength with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (307) Benediction with very many charges remaining and the potential to add no charges.
    (304) Bless Item with very many charges remaining and the potential to add no charges.
    (209) Untrammel with a number of charges remaining.

    As the stone passes over the scroll, you sense:
    (207) Purify Air with a number of charges remaining.
    (307) Benediction with very many charges remaining and the potential to add no charges.
    (307) Benediction with very many charges remaining and the potential to add no charges.
    (204) Unpresence with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (115) Fasthr's Reward with many charges remaining and the potential to add no charges.
    (1102) Limb Repair with many charges remaining and the potential to add no charges.
    (1701) Arcane Decoy with a number of charges remaining.
    (1101) Heal with many charges remaining and the potential to add no charges.
    (210) Silence with many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (115) Fasthr's Reward with many charges remaining and the potential to add a few charges.
    (115) Fasthr's Reward with many charges remaining and the potential to add a few charges.
    (1602) Pious Trial with a number of charges remaining.
    (111) Fire Spirit with many charges remaining and the potential to add no charges.
    (1602) Pious Trial with many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (115) Fasthr's Reward with very many charges remaining and the potential to add no charges.
    (1701) Arcane Decoy with very many charges remaining and the potential to add no charges.
    (1603) Faith's Clarity with a number of charges remaining.
    (1602) Pious Trial with a number of charges remaining.

    As the stone passes over the scroll, you sense:
    (201) Calm with very many charges remaining and the potential to add no charges.
    (1119) Strength Of Will with many charges remaining and the potential to add a number of charges.
    (203) Manna with very many charges remaining and the potential to add no charges.
    (115) Fasthr's Reward with many charges remaining and the potential to add a couple charges.
    (103) Spirit Defense with very many charges remaining and the potential to add no charges.

    As the stone passes over the scroll, you sense:
    (102) Spirit Barrier with no charges remaining and the potential to add a few charges.
    (111) Fire Spirit with a number of charges remaining.
    (1708) Mystic Impedance with a number of charges remaining.
    (115) Fasthr's Reward with many charges remaining and the potential to add one charge.
    Last edited by Askip; 01-24-2019 at 11:00 AM.
    "You're well beyond training for a reason."...Gelston

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