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Thread: Elementallore water and encahnting

  1. #1

    Default Elementallore water and encahnting

    Hey folks have read the 925 wiki over and over again on the xp and water lore benefit to reduce the xp needed to do enchanting. I can never figure out what is a good stopping point in this for marking your weekly mama pool. Some say 75 ranks some 100. I've heard you could get it down to about 30 or 40k a week EXP with a certain water lore training. If anyone can help thanks appreciate it.

    Arceste's Player.

  2. #2
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    Really depends on how much you're willing to sacrifice for the sake of getting it easier/faster. I have a 3x cap wizard and 120 or so lore ranks, I get 12 per tick but it still takes quite a bit of time to get the full amount.
    yours truly,

    PC's resident nihilist

  3. #3

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    With 200 ranks you'll have 7800ish points when your gift of lumnis is used up at 143 ranks you'll have 6400ish, at 81 4400 ish and at 35 I think it was around 2500.

  4. #4

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    Quote Originally Posted by Razadine View Post
    Hey folks have read the 925 wiki over and over again on the xp and water lore benefit to reduce the xp needed to do enchanting. I can never figure out what is a good stopping point in this for marking your weekly mama pool. Some say 75 ranks some 100. I've heard you could get it down to about 30 or 40k a week EXP with a certain water lore training. If anyone can help thanks appreciate it.

    Arceste's Player.
    The weekly cap is 10k, so maxing that out without going overboard on water lore will depend on how much you hunt.
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  5. #5

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    Thank you all for your replies.

    Arceste's Player

  6. #6

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    if all you care about is getting your 10k energy like others said, it depends on how much you hunt. i went more because hey, some weeks you're busy but you still need that sweet, sweet mirtokh juice so it helps on those weeks.

    75 is a good spot for convenience as that gets you ANCHOR and TRAVEL with your familiar, which while obviously totally unnecessary is pretty nice to have in a pinch. I use a lot of 917 and use 950 constantly so i went to 100 for even more energy gain, breakpoint for 917, and keeping the mana cost down on 950. If you did the 75 you wouldn't put yourself in to 2x cost for lores at cap if all you wanted was say, "enough" water lore for enchant while still keeping your 20 ranks of fire for steambolt.
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  7. #7
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    From ;dechanter ingame via Lich:

    Code:
    sJ>;dechanter water
    --- Lich: dechanter active.
    |--------------------------------------|
    |      Water Lore Weekly EXP Cap       |
    |--------------------------------------|
    | Lore Rank | MANA Per 30 | EXP To Cap |
    |--------------------------------------|
    |    5      |      1      |   300,000  |
    |    11     |      2      |   150,000  |
    |    18     |      3      |   100,000  |
    |    26     |      4      |   75,000   |
    |    35     |      5      |   60,000   |
    |    45     |      6      |   50,000   |
    |    56     |      7      |   42,870   |
    |    68     |      8      |   37,500   |
    |    81     |      9      |   33,360   |
    |    95     |      10     |   30,000   |
    |    110    |      11     |   27,300   |
    |    126    |      12     |   25,000   |
    |    143    |      13     |   23,100   |
    |    161    |      14     |   21,450   |
    |    180    |      15     |   20,000   |
    |    200    |      16     |   18,750   |
    |    221    |      17     |   17,670   |
    |    243    |      18     |   16,680   |
    |--------------------------------------|
    --- Lich: dechanter has exited.
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