The order of operations has changed.
1. Forge to perfect
2. Weight to heavy (or somewhat for blessin) via wps
3. Enchant to whatever X
4. Ensorcell
5. Trick out at the HESS
With crit randomization, more than heavy is proven a bit less useful, hence the decreasing popularity of claids.
I took 3 pieces of armor from dark and dangerous for 2500 BS to HCP for around 25k BS each doing 20 services at a time. That's less $$ than using the PP system.