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Thread: Empath Twinking

  1. #1

    Default Empath Twinking

    Hello folks before I spend time,xp and current TP's on this character. I was wondering if there was any adjustments recommended to keep strong combat but increase healing. I am not sure if wasting TP's on summoning to 100 just to be able to summon any herb i want. Want to do guild tasks just for mastery. I'm sure other empaths will probably say wasting time on guild reps is a waste. That's fine. Just something to do, to take a break from hunting / healing. Any suggestions are appreciate. One thing I hate is to have to take one type of design over the other. EG 80% Healer vs 20 % hunting and so forth reserved.

    Keriline (at level 100), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 40 8
    Combat Maneuvers...................| 140 40
    Physical Fitness...................| 403 303
    Arcane Symbols.....................| 201 101
    Magic Item Use.....................| 201 101
    Harness Power......................| 201 101
    Mental Mana Control................| 102 24
    Spirit Mana Control................| 201 101
    Spiritual Lore - Blessings.........| 165 65
    Spiritual Lore - Summoning.........| 163 63
    Mental Lore - Manipulation.........| 117 29
    Survival...........................| 201 101
    Stalking and Hiding................| 5 1
    Perception.........................| 201 101
    Climbing...........................| 150 50
    Swimming...........................| 150 50
    First Aid..........................| 201 101

    Spell Lists
    Major Spiritual....................| 40

    Spell Lists
    Minor Spiritual....................| 40

    Spell Lists
    Empath.............................| 146

  2. #2

    Default

    I personally wouldn't worry too much about the herb summoning, but more summoning lore improves 111's DF as well as 240 and 1115, so it is nice for damage improvement. One thing that jumps out at me is no Transformation lore, 57 ranks (usually) of that will knock out all of your hard RT on healing wounds/scars, you might be able to squeeze by with a few less ranks with the empath circle overtraining, I'm not sure really.

    Regardless, it's a very handy upgrade particularly for healing during a hunt.
    Last edited by Velfi; 10-05-2018 at 09:08 PM.

  3. Default

    Empath circle overtraining doesn't work out like that any more, unfortunately. You need 57 transformation ranks for zero healin RT, though 51 will allow you to do everything in 3 seconds, you'll just have 3 sec of hard RT on big scars. Transformation also gives you a second use of 1150 at 50 ranks.

    Summoning lore is hugely helpful for combat -- it increases the likelyhood of a 4th damage cycle for 1115.

    For healing, the main thing is gonna be transformation lore, blessing lore, and transference lore. Blessing lore will give you a chance to heal the underlying scar when you heal wounds -- this benefit caps out at 120 ranks. Transference lore gives you the ability to transfer scars at 50 ranks, as well as increases the range of 1140 at 35, 70, and 105 ranks (far realms).

    So if you want to be a super healer, 57 transformation, 105 transference, 120 blessing.

    But honestly, as long as you have the 51+ transformation ranks, you can do all the healing anyone ever needs. Unless you have an alt on Teras or something, then I guess 1140 could be useful.

    My empath is currently trained with 102 telepathy, 51 transformation, 137 summoning, 65 blessing

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