I'm curious how others have their monks trained at cap. I'd appreciate it if you could copy and paste your skills and maneuvers. Mine is about to hit cap tomorrow or the next day, so I'll post his training when that happens.
I'm curious how others have their monks trained at cap. I'd appreciate it if you could copy and paste your skills and maneuvers. Mine is about to hit cap tomorrow or the next day, so I'll post his training when that happens.
Here's what Flimbo looked like when I sold him. It's got everything listed, and a video of his hunting style, more or less (it's running bigshot so it isn't ambushing the head to finish kills that don't happen instantly) -
http://forum.gsplayers.com/showthrea...nce&highlight=
What I was working on training-wise if I remember correctly was getting monk circle ranks up to 48 (to max out 1208 TD)
Last edited by Stumplicker; 09-28-2018 at 01:02 PM.
Not watching the Flimbo hunting video until it gets sync'd to either Jock Jams or Party Up.
I'd like to see it but only synced to Weezer with wierd al - Africa
I was really asking cause Flimbo's is basically the only capped monk's skills I remember seeing. Maybe the other three or four capped monks out there will post eventually. But just for ease of viewing and comparison, I shall copy Flimbo's training blow:
(~8.5m exp)
Flimbeaux (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Two Weapon Combat..................| 201 101
Combat Maneuvers...................| 302 202
Brawling...........................| 302 202
Ambush.............................| 102 24
Multi Opponent Combat..............| 235 135
Physical Fitness...................| 403 303
Dodging............................| 403 303
Harness Power......................| 122 31
Perception.........................| 201 101
Climbing...........................| 150 50
Swimming...........................| 120 30
Trading............................| 102 24
Spell Lists
Minor Spiritual....................| 20
Spell Lists
Minor Mental.......................| 34
Flimbo, your Combat Maneuver training is as follows:
Skill name Mnemonic Ranks
Combat Movement cmovement 1
Combat Focus focus 4
Combat Toughness toughness 1
Surge of Strength surge 3
Evade Mastery emastery 3
Burst of Swiftness burst 3
Perfect Self perfectself 5
Punch Mastery punchmastery 3
Kick Mastery kmastery 3
Grapple Mastery gmastery 3
Rolling Krynch Stance krynch 3
I polled the other two capped monks when writing my guide, and theorycrafted with Meureii a bit when he capped.
Dragsho is built a lot like Flimbo, but he was a bot in a team bigshot script so he's not really a good example.
Githros has a more active build with ki strike and I believe slippery mind over krynch.
Meureii is about halfway between Flimbo and Githros, and he uses flurry over krynch with gloves built for flaring.
I believe that's how it fell out anyway. I talked to most of the active monks to get their take along the way.
Honestly, all of them are very close to equal in terms of power and speed. It's just a matter of how you like to hunt and where you like to hunt that gives one an edge over another. TWC Edged is also very viable, and if you have a bandolier, thrown is cool. I haven't tried hide/ambush, but that's very doable too. I did try ranged. Very strong, but very TP intensive.
Last edited by Stumplicker; 09-28-2018 at 05:24 PM.
Combat Movement is really confusing there. I feel like that should be Mobility. Ain't no monk need +2 DS for a CM rank.
Oh, yeah true. If you hunt anywhere you might get knocked down don't take movement over mobility. I just didn't get knocked down where I hunted, and if I did nothing could hit me anyway. I always choose the laziest possible route. If you take out toughness and that movement rank (which was just leftover points with nothing else to do after taking toughness), you can get a rank of mobility. Evade mastery, despite giving you the full 27% in robes, is also pretty overkill. But it's a passive bonus, so I got it.
Last edited by Stumplicker; 09-28-2018 at 05:17 PM.