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Thread: few characters to move!!

  1. #1

    Default few characters to move!!



    LEVEL 53 SORCERER
    $150


    Race: Dark Elf Profession: Sorcerer (shown as: Sorcerer)
    Gender: Male Age: 90 Expr: 2859508 Level: 53
    Normal (Bonus) ... Enhanced (Bonus)
    Strength (STR): 60 (5) ... 60 (5)
    Constitution (CON): 56 (-2) ... 56 (-2)
    Dexterity (DEX): 76 (23) ... 76 (23)
    Agility (AGI): 77 (18) ... 77 (18)
    Discipline (DIS): 96 (13) ... 96 (13)
    Aura (AUR): 100 (35) ... 100 (35)
    Logic (LOG): 97 (23) ... 97 (23)
    Intuition (INT): 77 (18) ... 77 (18)
    Wisdom (WIS): 100 (30) ... 100 (30)
    Influence (INF): 77 (8) ... 77 (8)
    Mana: 176 Silver: 5000

    (at level 53), your current skill bonuses and ranks (including all modifiers) are:
    Skill Name | Current Current
    | Bonus Ranks
    Armor Use..........................| 40 8
    Physical Fitness...................| 155 55
    Arcane Symbols.....................| 153 53
    Magic Item Use.....................| 153 53
    Harness Power......................| 157 57
    Elemental Mana Control.............| 153 53
    Spirit Mana Control................| 153 53
    Sorcerous Lore - Demonology........| 25 5
    Sorcerous Lore - Necromancy........| 148 48
    Perception.........................| 153 53
    Climbing...........................| 96 22
    Swimming...........................| 96 22

    Spell Lists
    Minor Elemental....................| 40

    Spell Lists
    Minor Spiritual....................| 30

    Spell Lists
    Sorcerer...........................| 74
    Training Points: 11 Phy 0 Mnt (1784 Phy converted to Mnt)
    (Use SKILLS BASE to display unmodified ranks and goals)

    253 days remain until the annual FIXSKILLS is to be granted, on 05/20/2019.

    You started this migration period on Tuesday, 8/28/2018 at 05:03:56 EDT. You have 17 days, 6 hours, 43 minutes remaining in your current 30 day migration period.

    You're currently migrating at a rate of .010 skill points per pulse, and have converted 6.580 training points this migration period.

    Further information can be found in the FAQs.


    Current society status:
    You are a Master in the Council of Light.

    You have learned and are able to use the following abilities:
    Sign of Recognition
    Signal
    Sign of Warding
    Sign of Striking
    Sign of Clotting
    Sign of Thought
    Sign of Defending
    Sign of Smiting
    Sign of Staunching
    Sign of Deflection
    Sign of Hypnosis
    Sign of Swords
    Sign of Shields
    Sign of Dissipation
    Sign of Healing
    Sign of Madness
    Sign of Possession
    Sign of Wracking
    Sign of Darkness
    Sign of Hopelessness

    Past society affiliations (resigned or cast out):
    You have no past society affiliations.

    You may reset your society status one time. Enter SOCIETY RESET for details.

    You may view your society task information via the SOCIETY TASK command.
    Last edited by tohrment; 09-10-2018 at 10:24 PM.
    You swing a vultite claidhmore at a black forest ogre!
    AS: +401 vs DS: +258 with AvD: +32 + d100 roll: +76 = +251
    ... and hit for 147 points of damage!
    Terrible slash to the black forest ogre's side!
    Entrails spill out, onto the ground!
    Death can be SO messy.
    The light in a black forest ogre's eyes goes out as she collapses and finally dies.

  2. #2

    Default

    Empath gone
    You swing a vultite claidhmore at a black forest ogre!
    AS: +401 vs DS: +258 with AvD: +32 + d100 roll: +76 = +251
    ... and hit for 147 points of damage!
    Terrible slash to the black forest ogre's side!
    Entrails spill out, onto the ground!
    Death can be SO messy.
    The light in a black forest ogre's eyes goes out as she collapses and finally dies.

  3. #3

    Default

    Bump
    You swing a vultite claidhmore at a black forest ogre!
    AS: +401 vs DS: +258 with AvD: +32 + d100 roll: +76 = +251
    ... and hit for 147 points of damage!
    Terrible slash to the black forest ogre's side!
    Entrails spill out, onto the ground!
    Death can be SO messy.
    The light in a black forest ogre's eyes goes out as she collapses and finally dies.

  4. #4

    Default

    bump
    You swing a vultite claidhmore at a black forest ogre!
    AS: +401 vs DS: +258 with AvD: +32 + d100 roll: +76 = +251
    ... and hit for 147 points of damage!
    Terrible slash to the black forest ogre's side!
    Entrails spill out, onto the ground!
    Death can be SO messy.
    The light in a black forest ogre's eyes goes out as she collapses and finally dies.

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