At level 10 you get access to the universal standard of 4x (+20). A 4x weapon can last you to cap, assuming you just can't find anything or don't want a replacement.
That's nuts in an MMO setting. Most MMO's demand you scale gear with level or you get left behind due to inferior DPS and Defense.
T H I S
If it weren't for the aforementioned availability of gear that'd last you to cap, this game would be brutal. If this were ever the case, I'd be calling P2W mechanics and bullshit.
Last edited by Astray; 07-10-2018 at 08:44 PM.
Again, the issue isn't whether there's a small mechanical advantage or a large mechanical advantage between someone in 4x gear vs. someone who spends $1000 at a paid event, it's whether there's an advantage at all. If there IS, that is the definition of pay to win and Simu passed that threshold long ago.
You had better pay your guild dues before you forget. You are 113 months behind.
I would make the argument that there isn't really PvP or CvC so it doesn't matter. In a ranked or pvp/cvc based match, it'll always result in the higher enchant gear or most imbalanced class coming out the victor.
Those said, it has NEVER boiled down to skill between characters or players and it likely never will.