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Thread: What can be added to improve armor?

  1. Default What can be added to improve armor?

    Hi All,

    I have some 6x heavy crit padded max light armor. I was wondering what "upgrades" can be added.

    I know it can be enchanted to 10x
    I know more padding can be added
    I know resistances can be added
    I know it can be ensorcelled up to T5
    I know if can be spiked.

    Can reactive flares also be added? Greater flares?

    Also, I know the order that these upgrades are applied is important.

    Bottom line: If you were making the perfect end game armor, what would you add and in what order would you add it?

    Thanks,

    Vendon

  2. #2

    Default

    Flares can be added, not greater flares (combat script) as that is for weapons only. Some other options (1 total) can be added in the Category B slot (see link below). Adding one loses the armor's blessability (unless you choose permabless, undead bane it, or are a cleric/paladin and sanct it).

    A "bane" can be added as that is its own slot.

    An eligible combat or fluff script can be added.

    Enhancive can be added.

    https://gswiki.play.net/Item_properties


    As for the order, now that mages can enchant padded items and it being only 6x, I would mage enchant to 7x first for most economical (but lengthier) improvement.

    And ensorcell it before before or after (I'm unclear which is easier for mage/sorc and probably depends on who you are using).

    Add padding in the new windows as you can and get the rest as they are available.
    Last edited by Roblar; 07-05-2018 at 06:01 PM.

  3. #3

    Default

    Just to reiterate: Flares, spikes, scripts, enhancives, sanctification, more padding (both crit and damage), and resistances. I've never seen Bane armor, except for high steel, but it might be a new avenue in the future. Permablessing would be possible but rather silly, I would think.
    My current items for sale or trade: Treasures in the Brambles.
    Contact: Nuadjha (Discord and LNet), Briarfox@play.net

  4. #4

    Default

    What does undead bane armor do exactly?

  5. #5

    Default

    Add TD

  6. #6
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    Default

    Quote Originally Posted by rolfard View Post
    Add TD
    Yar

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