Quote Originally Posted by Stumplicker View Post
If you took the development time out of collectibles and Reim Defense and put them into stuff people actually wanted, I bet nobody would be missing spells anymore.
Playing Devil's Advocate....

GM's probably had energy & creativity to make the collectibles & Reim Defense systems, compared to the energy required for implementing the spells & other systems that people actually want.

Don't get me wrong, I think the implementation of the collectibles was kind of a waste of time, but if that's what the GM(s) that coded it wanted to do, then that's what we get.