Originally Posted by
kutter
The problem with rogues is that TP's tends to be cheap in so many skills so it is very easy to dabble and water things down. Everything is a compromise...
This is a pretty good way to put it overall. Until you're post-cap, if you try to be the best possible hunter and the best possible smith, you're not gonna be able to do both.
Here's my 3x smith (my main priority) that's still pretty good in combat if you care what that might look like (currently wearing MBP, eventually full plate):
Code:
Rogue (at level 88), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Two Weapon Combat..................| 5 1
Armor Use..........................| 190 90
Combat Maneuvers...................| 190 90
Brawling...........................| 280 180
Ambush.............................| 280 180
Multi Opponent Combat..............| 50 10
Physical Fitness...................| 238 138
Dodging............................| 280 180
Arcane Symbols.....................| 66 14
Harness Power......................| 78 17
Elemental Mana Control.............| 102 24
Disarming Traps....................| 370 270
Picking Locks......................| 370 270
Stalking and Hiding................| 280 180
Perception.........................| 280 180
Climbing...........................| 160 60
Swimming...........................| 160 60
Spell Lists
Minor Elemental....................| 4