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Thread: GS3 CLASSICS: Ok I promise this one owns..

  1. Default GS3 CLASSICS: Ok I promise this one owns..

    Ok I was roleplaying this goofy Baron thing and these guys got a group together to kill me because I was saying I was mayor of Wehnimer's until someone could kill me.. this is the result.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^;p


    [Abandoned Mine]
    The large timbers shoring up the entrance of the mine have mostly rotted away
    so that the entire area looks unsafe. You also see some very heavy training
    full plate, the Ariond disk, a krolvin warfarer, a krolvin warfarer, a
    krolvin warfarer and the mine entrance.
    Also here: Perigourd, Ariond
    Obvious exits: east
    >prep 109
    Ariond serenely says, ";NOW"
    >cas
    You gesture while calling upon the lesser spirits to aid you with the Dispel
    Invisibility spell...
    Your spell is ready.
    >
    A krolvin warfarer barks some odd sounds.
    >
    You gesture.
    You discover Darckwizard!
    You discover Syberus!
    Cast Roundtime 3 Seconds.
    >go en
    Syberus quietly says, "it's sancted.."
    >
    [Lysierian Hills, Ruined Village]
    The largest building you have seen in the village stands to the north.
    Another small shack is still standing on the southeast side of the grass
    covered street. To the northeast, a tall cliff face cuts across the valley.
    An opening in the cliff face, which appears to be the entrance to an old
    mine, is shored by large timbers.
    Obvious paths: southwest
    >prep 302
    go ent
    You chant a reverent litany, clasping your hands while focusing upon the Bane
    spell...
    Your spell is ready.
    >[Abandoned Mine]
    The large timbers shoring up the entrance of the mine have mostly rotted away
    so that the entire area looks unsafe. You also see the Ariond disk, a
    krolvin warfarer, a krolvin warfarer and the mine entrance.
    Also here: Perigourd, Darckwizard, a stunned Syberus, Ariond
    Obvious exits: east
    >wear hea
    A krolvin warfarer suddenly trots into view!
    You sling a imflass-bound silvery rolaren heater over your shoulder.
    >drag sy e
    drag sy e
    drag sy e
    You grab Syberus and try to drag him, but he is too heavy.
    A krolvin warfarer barks some odd sounds.
    drag sy e
    drag sy e
    drag sy e
    drag sy e
    >
    You grab Syberus and drag him east with you . . .

    [Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see a krolvin warfarer, a krolvin warfarer, a krolvin warfarer, a
    krolvin warfarer, a wooden arrow, a wooden arrow, a wooden arrow, an icy blue
    light crossbow bolt and a dark hole.
    Also here: a stunned Syberus
    Obvious exits: north, southeast, west
    >
    You can't go in that direction.
    >
    You can't go in that direction.
    >
    You can't go in that direction.
    >
    You can't go in that direction.
    You can't go in that direction.
    >cas sy
    cas sy
    rem hea
    Ariond's group just arrived.
    You gesture at Syberus.
    A sickly, violet haze encompasses Syberus.
    CS: +578 - TD: +406 + CvA: +12 + d100: +17 - -5 == +206
    Warding failed!
    You successfully infuse more mana into the cast.
    The violet haze chaotically swirls around the Syberus, the tremendous force
    causing the victim to crumple inward upon itself!
    Syberus is hit for 400 points of damage!

    * Syberus drops dead at your feet!

    Syberus comes back into focus.
    The silvery luminescence fades from around Syberus.
    The air calms down around Syberus.
    Syberus becomes unbalanced for a second, then recovers.
    The powerful look leaves Syberus.
    The deep blue glow leaves Syberus.
    A shadow seems to detach itself from Syberus's body, swiftly dissipating into
    the air.
    Syberus begins to breathe less deeply.
    Syberus seems a bit less imposing.
    The tingling sensation and sense of security leaves Syberus.
    The light blue glow leaves Syberus.
    The very powerful look leaves Syberus.
    The white light leaves Syberus.
    The brilliant luminescence fades from around Syberus.
    The wall of force disappears from around Syberus.
    Syberus glances around, looking a bit less confident.
    The misty halo fades from Syberus.
    Syberus appears somehow different.
    Syberus appears to lose some internal strength.
    The bright luminescence fades from around Syberus.
    Cast Roundtime 3 Seconds.
    You don't have a spell prepared!
    >You sling a imflass-bound silvery rolaren heater off from over your shoulder.
    >l
    * Syberus just bit the dust!
    >w
    You feel more refreshed.
    The guiding force leaves a krolvin warfarer.
    A krolvin warfarer gestures at you!
    A wave of dark ethereal ripples moves outward from a krolvin warfarer.
    You are buffeted by the dark ethereal waves, but remain standing.
    A krolvin warfarer just arrived.
    A krolvin warfarer gestures at Perigourd!
    CS: +125 - TD: +246 + CvA: -18 + d100: +2 == -137
    Warded off!
    >
    [Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see a krolvin warfarer, a krolvin warfarer, a krolvin warfarer, a
    krolvin warfarer, a krolvin warfarer, a wooden arrow, a wooden arrow, a
    wooden arrow, an icy blue light crossbow bolt and a dark hole.
    Also here: Perigourd, Darckwizard, Ariond, the body of Syberus (prone)
    Obvious exits: north, southeast, west
    Ariond drops some very heavy training full plate.
    >
    [Abandoned Mine]
    The large timbers shoring up the entrance of the mine have mostly rotted away
    so that the entire area looks unsafe. You also see a krolvin warfarer, the
    Ariond disk, a krolvin warfarer and the mine entrance.
    Obvious exits: east
    >prep 302
    e
    You chant a reverent litany, clasping your hands while focusing upon the Bane
    spell...
    Your spell is ready.
    >[Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see the Ariond disk, some very heavy training full plate, a krolvin
    warfarer, a krolvin warfarer, a krolvin warfarer, a krolvin warfarer, a
    krolvin warfarer, a wooden arrow, a wooden arrow, a wooden arrow, an icy blue
    light crossbow bolt and a dark hole.
    Also here: Perigourd, Darckwizard, Ariond, the body of Syberus (prone)
    Obvious exits: north, southeast, west
    >
    Ariond's group just went west.
    >
    * Shugado just bit the dust!
    >w
    A krolvin warfarer just arrived.
    A krolvin warfarer gestures at you!
    A wave of dark ethereal ripples moves outward from a krolvin warfarer.
    You are buffeted by the dark ethereal waves, but remain standing.
    >
    [Abandoned Mine]
    The large timbers shoring up the entrance of the mine have mostly rotted away
    so that the entire area looks unsafe. You also see a krolvin warfarer and
    the mine entrance.
    Also here: Perigourd, Darckwizard, Ariond
    Obvious exits: east
    >
    Ariond's group just went east.
    >
    Ariond's group just arrived.
    go ent
    >[Lysierian Hills, Ruined Village]
    The largest building you have seen in the village stands to the north.
    Another small shack is still standing on the southeast side of the grass
    covered street. To the northeast, a tall cliff face cuts across the valley.
    An opening in the cliff face, which appears to be the entrance to an old
    mine, is shored by large timbers.
    Obvious paths: southwest
    >rel
    You feel the magic of your spell rush away from you.
    >prep 213
    cas
    You trace a sign while petitioning the spirits to bestow their aid with the
    Minor Sanctuary spell...
    Your spell is ready.
    Ariond's group wandered out of the mine entrance.
    >You gesture.
    Your spell misfires.
    Cast Roundtime 3 Seconds.
    >
    Ariond's group just went southwest.
    >
    Ariond's group just arrived.
    >
    Darckwizard leaves Ariond's group.
    >l
    [Lysierian Hills, Ruined Village]
    The largest building you have seen in the village stands to the north.
    Another small shack is still standing on the southeast side of the grass
    covered street. To the northeast, a tall cliff face cuts across the valley.
    An opening in the cliff face, which appears to be the entrance to an old
    mine, is shored by large timbers.
    Also here: Perigourd, Darckwizard, Ariond
    Obvious paths: southwest
    >
    Perigourd says, "bolt'm darck"
    l
    >[Lysierian Hills, Ruined Village]
    The largest building you have seen in the village stands to the north.
    Another small shack is still standing on the southeast side of the grass
    covered street. To the northeast, a tall cliff face cuts across the valley.
    An opening in the cliff face, which appears to be the entrance to an old
    mine, is shored by large timbers. You also see the Ariond disk.
    Also here: Perigourd, Darckwizard, Ariond
    Obvious paths: southwest
    >
    Darckwizard's hands glow with power as he summons elemental energy to his
    command...
    >
    Perigourd says, "his DS is only 480 bolt"
    >stance def
    You are now in a defensive stance.
    >go ent
    [Abandoned Mine]
    The large timbers shoring up the entrance of the mine have mostly rotted away
    so that the entire area looks unsafe. You also see a krolvin warfarer and
    the mine entrance.
    Obvious exits: east
    >
    Ariond's group wandered into the mine entrance.
    >
    Darckwizard wandered into the mine entrance.
    >e
    [Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see some very heavy training full plate, a krolvin warfarer, a krolvin
    warfarer, a wooden arrow, a wooden arrow, a wooden arrow, an icy blue light
    crossbow bolt and a dark hole.
    Also here: the body of Syberus (prone)
    Obvious exits: north, southeast, west
    >
    A krolvin warfarer barks some odd sounds.
    A krolvin warfarer just arrived.
    >
    Ariond's group just arrived.
    >
    Darckwizard just arrived.
    >
    A krolvin warrior just arrived.
    >
    Darckwizard gestures at you.
    Darckwizard hurls a powerful lightning bolt at you!
    AS: +522 vs DS: +520 with AvD: +50 + d100 roll: +38 = +90
    A clean miss.
    >prep 302
    A krolvin warfarer barks some odd sounds.
    You chant a reverent litany, clasping your hands while focusing upon the Bane
    spell...
    Your spell is ready.
    >cas dar
    You gesture at Darckwizard.
    A sickly, violet haze encompasses Darckwizard.
    CS: +578 - TD: +461 + CvA: +19 + d100: +47 - -5 == +188
    Warding failed!
    The violet haze furiously swirls around the Darckwizard, striking at
    Darckwizard with small flashes of plasma.
    Darckwizard is hit for 78 points of damage!
    ... 25 points of damage!
    Superheated energy causes the artery in Darckwizard's leg to explode!
    He is knocked to the ground!
    He is stunned!
    Cast Roundtime 3 Seconds.
    (Forcing stance down to guarded)
    >prep 302
    Wait 1 sec.
    >
    prep 302
    A krolvin warfarer gestures at you!
    A krolvin warfarer hurls a roaring ball of fire at you!
    AS: +145 vs DS: +499 with AvD: +70 + d100 roll: +78 = -206
    A clean miss.
    A krolvin warfarer gestures at Darckwizard!
    CS: +125 - TD: +495 + CvA: +19 + d100: +44 - -5 == -302
    Warded off!
    cas darck
    >You chant a reverent litany, clasping your hands while focusing upon the
    Bane spell...
    Your spell is ready.
    >
    You gesture at Darckwizard.
    A sickly, violet haze encompasses Darckwizard.
    CS: +578 - TD: +461 + CvA: +19 + d100: +83 - -5 == +224
    Warding failed!
    The violet haze chaotically swirls around the Darckwizard, the tremendous
    force causing the victim to crumple inward upon itself!
    Darckwizard is hit for 116 points of damage!

    * Darckwizard drops dead at your feet!

    The deep blue glow leaves Darckwizard.
    The bright luminescence fades from around Darckwizard.
    Darckwizard seems a bit less imposing.
    Darckwizard comes back into focus.
    Darckwizard appears less confident.
    Darckwizard no longer bristles with energy.
    Darckwizard glances around, looking a bit less confident.
    Darckwizard seems to be in a different place than you remember.
    Darckwizard becomes solid again.
    The brilliant luminescence fades from around Darckwizard.
    The tingling sensation and sense of security leaves Darckwizard.
    The powerful look leaves Darckwizard.
    The translucent sphere fades from around Darckwizard.
    The light blue glow leaves Darckwizard.
    A luminescent aura fades from around Darckwizard.
    The opalescent aura fades from around Darckwizard.
    Darckwizard appears somehow different.
    A white glow rushes away from Darckwizard.
    The silvery luminescence fades from around Darckwizard.
    The brilliant aura fades away from Darckwizard.
    Cast Roundtime 3 Seconds.
    >
    * Darckwizard just bit the dust!
    l
    >[Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see a krolvin warrior, the Ariond disk, a krolvin warfarer, some very
    heavy training full plate, a krolvin warfarer, a krolvin warfarer, a wooden
    arrow, a wooden arrow, a wooden arrow, an icy blue light crossbow bolt and a
    dark hole.
    Also here: the body of Darckwizard (prone), Perigourd, Ariond, the body of
    Syberus (prone)
    Obvious exits: north, southeast, west
    >
    You hear the ghostly voice of Darckwizard say, "I messed that up."
    >'you die too, sir
    A krolvin warrior swings a morning star at Perigourd!
    AS: +145 vs DS: +89 with AvD: +37 + d100 roll: +99 = +192
    ... and hits for 6 points of damage!
    Thrust glances off Perigourd's knee.
    A krolvin warfarer just arrived.
    A krolvin warfarer gestures mystically!
    The krolvin warfarer appears to be keenly aware of its surroundings.
    >
    You wearily say, "you die too, sir"
    >l
    [Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see a krolvin warfarer, a krolvin warrior, the Ariond disk, a krolvin
    warfarer, some very heavy training full plate, a krolvin warfarer, a krolvin
    warfarer, a wooden arrow, a wooden arrow, a wooden arrow, an icy blue light
    crossbow bolt and a dark hole.
    Also here: the body of Darckwizard (prone), Perigourd, Ariond, the body of
    Syberus (prone)
    Obvious exits: north, southeast, west
    >prep 302
    You chant a reverent litany, clasping your hands while focusing upon the Bane
    spell...
    Your spell is ready.
    >cas peri
    You gesture at Perigourd.
    A sickly, violet haze encompasses Perigourd.
    CS: +578 - TD: +237 + CvA: -18 + d100: +36 == +359
    Warding failed!
    The violet haze chaotically swirls around the Perigourd, the tremendous force
    causing the victim to crumple inward upon itself!
    Perigourd is hit for 215 points of damage!

    * Perigourd drops dead at your feet!

    The guiding force leaves Perigourd.
    The powerful look leaves Perigourd.
    Cast Roundtime 3 Seconds.
    >
    Perigourd gives a ghostly chortle.
    >prep 302
    * Perigourd just bit the dust!
    >
    A krolvin warfarer barks some odd sounds.
    A krolvin warfarer barks some odd sounds.
    >
    Wait 2 sec.
    >
    prep 302
    cas ario
    You chant a reverent litany, clasping your hands while focusing upon the Bane
    spell...
    Your spell is ready.
    >You gesture at Ariond.
    A sickly, violet haze encompasses Ariond.
    CS: +578 - TD: +118 + CvA: -18 + d100: +99 - -5 == +546
    Warding failed!
    The violet haze chaotically swirls around the Ariond, the tremendous force
    causing the victim to crumple inward upon itself!
    Ariond is hit for 360 points of damage!

    * Ariond drops dead at your feet!

    Ariond seems a bit less imposing.
    Cast Roundtime 3 Seconds.
    >
    * Ariond just bit the dust!
    >l
    A krolvin warfarer gestures at you!
    A wave of dark ethereal ripples moves outward from a krolvin warfarer.
    You are buffeted by the dark ethereal waves, but remain standing.
    A krolvin warfarer barks some odd sounds.
    >
    [Abandoned Mine]
    Dust coated rails snake through from west to southeast, then disappear into
    the darkness beyond. The sound of water dripping echoes down dark and musty
    corridors, setting your teeth on edge with its constant, steady rhythm. You
    also see a krolvin warfarer, a krolvin warrior, the Ariond disk, a krolvin
    warfarer, some very heavy training full plate, a krolvin warfarer, a krolvin
    warfarer, a wooden arrow, a wooden arrow, a wooden arrow, an icy blue light
    crossbow bolt and a dark hole.
    Also here: the body of Darckwizard (prone), the body of Perigourd (prone),
    the body of Ariond (prone), the body of Syberus (prone)
    Obvious exits: north, southeast, west
    >'now
    The Ariond disk disintegrates, dropping everything on the ground.
    A krolvin warrior swings a morning star at you!
    AS: +145 vs DS: +679 with AvD: +33 + d100 roll: +83 = -418
    A clean miss.
    The krolvin warrior looks a little dubious about its situation.
    A krolvin warrior heads southeast.
    >
    You wearily say, "now"
    >'who will contest
    A krolvin warfarer gestures at you!
    A wave of dark ethereal ripples moves outward from a krolvin warfarer.
    You are buffeted by the dark ethereal waves, but remain standing.
    A krolvin warfarer heads southeast.
    A warm glow begins to emanate from Perigourd's body.
    >
    You wearily say, "who will contest"
    >'the might
    You wearily say, "the might"
    >'of the Baron
    l
    A krolvin warfarer swings a falchion at you!
    AS: +155 vs DS: +679 with AvD: +35 + d100 roll: +82 = -407
    A clean miss.
    A krolvin warfarer gestures at you!
    A wave of dark ethereal ripples moves outward from a krolvin warfarer.
    You are buffeted by the dark ethereal waves, but remain standing.
    You wearily say, "of the Baron"

  2. #2

    Default

    Are you high?

  3. #3
    Join Date
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    Default

    Perigourd says, "his DS is only 480 bolt"

    Wow. Was this the test server?
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  4. Default

    this is in gemstone 3 they reduced DS etc...

  5. Default

    Gemstone 4 changed levels back (Zent was way over 100 at this time) and also they changed some mechanics so the DS and AS etc was higher then

  6. #6
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    Quote Originally Posted by JaedenZentalinDeron View Post
    this is in gemstone 3 they reduced DS etc...
    No, I am not saying I am confused as to why the numbers are so high, I am saying it is horribly OOC to say that aloud in-game and Perigourd has always been known as a good roleplayer (if unpopular).
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  7. Default

    maybe he was a newb at the time

  8. Default

    you gotta imagine this is liike... 2002 or so

  9. #9
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    Quote Originally Posted by JaedenZentalinDeron View Post
    you gotta imagine this is liike... 2002 or so
    Yeah, fair enough. I said some dumb shit way back when too.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  10. #10

    Default

    Quote Originally Posted by Fallen View Post
    No, I am not saying I am confused as to why the numbers are so high, I am saying it is horribly OOC to say that aloud in-game and Perigourd has always been known as a good roleplayer (if unpopular).
    No he hasn't he was a turd like the rest of us on the boulder.

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