Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: Smite vs. bane.

  1. #11

    Default

    Quote Originally Posted by fireorlime View Post
    I’d read / heard that spell aim wasn’t really worth it at early levels. I’m only 21. Can someone weigh in?
    I trained a cleric with zero spell aim and didn't miss it from 0-25, but I didn't care about hunting undead much either. If you look at the number of critters in the game, there are probably only 20% of them in the undead category (if that), which makes Bane have more value overall. However, if you want to make a character that is designed around the concept of releasing undead for RP you should definitely get Smite. At the same time, over-training in your Cleric spell circle and bypassing spell aiming will make your 302 hit more frequently and for more damage.

    The main problem clerics face is being boring. You can still use Bane on undead and Smite on living - they just don't deal as much damage. Bane is still more advantageous from a purely mechanical perspective due to there being more living hunting options. My warmage went from 0-67 without ever hunting undead until very recently when I decided to switch from GoS to Voln. Never a problem finding something to slay!

    There are also areas in the game with very little undead and it makes it very easy to get bounties for living if you go that route (i.e. you won't get an undead bounty on Teras until your late 40s).

  2. Default

    Quote Originally Posted by Maerit View Post
    I trained a cleric with zero spell aim and didn't miss it from 0-25, but I didn't care about hunting undead much either. If you look at the number of critters in the game, there are probably only 20% of them in the undead category (if that), which makes Bane have more value overall. However, if you want to make a character that is designed around the concept of releasing undead for RP you should definitely get Smite. At the same time, over-training in your Cleric spell circle and bypassing spell aiming will make your 302 hit more frequently and for more damage.

    The main problem clerics face is being boring. You can still use Bane on undead and Smite on living - they just don't deal as much damage. Bane is still more advantageous from a purely mechanical perspective due to there being more living hunting options. My warmage went from 0-67 without ever hunting undead until very recently when I decided to switch from GoS to Voln. Never a problem finding something to slay!

    There are also areas in the game with very little undead and it makes it very easy to get bounties for living if you go that route (i.e. you won't get an undead bounty on Teras until your late 40s).
    Super helpful, thanks!

    Are there areas in the game that are super undead heavy if you want to try to get undead bounties?

  3. #13

    Default

    Quote Originally Posted by fireorlime View Post
    Super helpful, thanks!

    Are there areas in the game that are super undead heavy if you want to try to get undead bounties?
    For undead bounty consistency, you will have to move around a lot between level ranges. TV gives good undead bounty rates for low 20s (but you'll still get some living ones). The 30s will be mixed, but you can get mostly undead bounties in Zul (though you'll get bat and krynch once in a while). In the 40s, it's hard to find a stable undead place, but Icemule has the brambles so you'll be getting bramble patches, and frozen corpse bounties mingled with a few living bounties for giants. Solhaven will gives mostly undead bounties from 50-55. RR will give you almost all undead bounties from levels 55-65 (citadel). Then you go into the dead zone from 65+ where undead bounties are rare because there's a gap and only one critter (lvl 67 spirit recently introduced) will fill the gap. Getting bounties for that specific critter in the Red Forest is very uncommon, but once you're in the early 70s, you can try to get bounties for undead in the Rift.

    However, if you want to be a bounty hunter - you want Bane. Bandits / Escort bounties do not activate anything undead, so you're going to have to kill living creatures for those bounties. Clerics are actually pretty decent at these bounties also once they have 319 (still not super great, but better than a lot of pures).

    This is why I prefer to go with Bane and living. It's a bit easier to find living bounties in most areas, and the few times you get undead ones you just abandon them for something more accessible. Teras is a great example where you will get living bounties almost the entire time you level there because only Banshess (lvl 50) are undead until you are too old to hunt the level 71 fire mages. Once you're past fire mages, you have to leave the island for a bit.

  4. Default

    Smite actually has a slightly higher DF than bane against their respectively aligned targets. It's not a huge difference, but it's worth considering.

    My cleric is a bane cleric, and while I was happy with bane for quite a while, I eventually found myself wishing I'd gone with smite once I got into my 70s, and especially my 80s. I found myself wishing I had smite to use for rift hunting. While clerics do have 312 and 317 to use against undead, they're kind of mana intensive (well, 312 isn't so much, it's just slow). I had originally planned on hunting in the bowels in my 80s with 302/317, but I forgot that both of those spells get you blown up because they're plasma. I guess that's kind of an oddly specific reason to prefer smite, but I just feel like as a cleric, you might as well be good at hunting undead, and it's annoying not having 302 in your toolbox.

    Of course, the real bottom line is that clerics are boring as shit to hunt, and you'll be doing nothing but casting 302 well into your 80s.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •