BO: 1.5M for all 20 items or:In the sack you see a lithe sea maiden idol, a thin hoarfrost-rimed slip, a translucent sheaf of parchment, a cloudy off-white vellum, a cloudy off-white vellum, a water-stained off-white parchment, a water-stained off-white parchment, a water-stained off-white parchment, a mottled thick parchment, a thin sheet of music, a translucent sheaf of parchment, a tangle of coarse brown tumbleweed, a tangle of musk thistle brambles, a petrified vathor club limb, a petrified vathor club limb, a black glaesine ball, a piece of salt-stained species, a piece of calla-stamped species, a piece of sandy species and a miniature ring-etched tombstone.
Custom Raise Dead (318 or 1640):
1. a miniature ring-etched tombstone - 400K
...of the caster drawing divine symbols in the air, each glowing copper, silver, and gold, before spiraling towards the deceased and filling him/her with divine energy.
Custom Well of Life (308):
1. a piece of calla-stamped species - 300K
2. a piece of sandy species - 300Kthe heady scent of calla lilies wreathes you.
3. a piece of salt-stained species - 300Kthe grit of sand and dried saltwater briefly touches your skin.
the acrid taste of saltwater explodes across your palate.
Custom bolt messaging for Balefire (713):
1. a black glaesine ball incised with golden runes - 400K
You shoot a diaphanous orb of sickly green energy at a giant rat!
Roblar shoots a diaphanous orb of sickly green energy at a giant rat!
Custom Tangleweed (610):
1. a petrified vathor club limb (2) - 400K each
2. a tangle of musk thistle brambles - 400K
3. a tangle of coarse brown tumbleweed - 400K
Spell preps:
Ranger:
1. a translucent sheaf of parchment - 200K
Bard:First Person: Gesturing simply in the air, you invoke the wind to be your ally, and then cast [Spell Name]...
Third Person: Gesturing simply in the air, Roblar invokes the wind to be his ally, and then casts...
Hidden or Invisible: Rising softly on the air is the gentle sound of someone invoking the wind to be their ally.
Specific Spell Restriction: 602
1. a water-stained off-white parchment - 200K
2. a thin sheet of music - 200KFirst Person: Calling to mind a favorite chanty, you liltingly begin to sing the [Spell Name].
Third Person: Roblar liltingly begins to sing a sea chanty, his timbre launching into the repeating chorus with ease.
Hidden or Invisible: From somewhere nearby, you hear the lilting sound of a chanty being sung.
Profession Restrictions: Bard only
Specific Spell Restriction: 1004
Major Spirit:First Person: Calling to mind a lively jig, you hum a folk tune about fickle Lady Luck. You playfully launch into song and as the comical words to the chorus fall from your lips, you seamlessly weave them into [Spell Name].
Third Person: Roblar hums a traditional folk song about fickle Lady Luck. He leaves behind the humming and playfully launches into the comical chorus.
Hidden or Invisible: From somewhere nearby, you hear someone humming a traditional folk song about Lady Luck, which they finish by outright singing the comical chorus.
Profession Restrictions: Bard only
Specific Spell Restriction: 1006
1. a mottled thick parchment - 50K
Minor Spirit:First Person: Reaching outward, you call upon the spirits of chaos to come to your aid and to empower your [Spell Name] spell.
Third Person: Roblar calls upon the spirits of chaos to come to his aid and to empower his spell.
Hidden or Invisible: From somewhere nearby, a wild call for aid to the spirits of chaos echoes through the area.
Specific Spell Restriction: 216
1. a cloudy off-white vellum - 50K
First Person: Your bluish grey eyes slip closed and you issue a gentle summons to the spirits of water and moisture asking that they aid you in the casting of [Spell Name]. Their power collects in the air around you and you carefully draw it inward, letting it leave trails upon your dusky golden skin before sending it outward into the surrounding area.
Third Person: Roblar's bluish grey eyes slip closed and he issues a gentle summons to the spirits of water and moisture. Flashing around him, the spirits respond and leave trails of their power upon his dusky golden skin, which he then channels and sends outward into the surrounding area.
Hidden or Invisible: Preceding a soft, spoken spell is a gentle summons to the spirits of water and moisture.
Specific Spell Restriction: 106