Not sure how many of you follow gaming outside of GSIV, but I'm sure some of you are aware of the whole issue with possible gambling (it's at least being investigated by Belgium) with loot crates in the BattleFront II game released by EA.
Quick recap for those not in the know:
EA gets the rights to handle IP of Star Wars to create the Battlefront (2015 game) and Battlefront II (BFII) that has released today. With BFII officially releasing today, it sells for $60, as pretty much any other triple AAA game releases for. However, the game makes use of loot crates that give out random items that impact gameplay and also sell in game currency purchased with real money so people can outright buy locked characters, such as Darth Vader or Luke Skywalker.
EA has the scales tipped to be in favor of people with money to spend and not wanting to sink thousands of in game play hours (yes, thousands) to earn enough credits to buy everything for free. They're hoping people will tire of grinding to get that locked character they really want and simply just spend real money on an in game currency. The loot crates, they can provide from real basic shit no one cares about to rare Star Cards and other things that impact special abilities/skills tied to the character(s) you play in the game, thus giving you a bigger advantage over others that haven't paid for loot crates.
A large boycott/out lash from the public over it all and some places even calling it a type of gambling with the loot crates. EA and a few other games/companies are under scrutiny in Belgium about how this is gambling and things are blowing up. EA has (as of this morning) pulled the ability to spend real cash in BFII for crystals and said they'll re-adjust how the microtransactions are currently handled and will allow the purchasing of crystals at a later time.
With all that said....
If things have gained enough traction and rules/regulations/guidelines start to get filled in for things such as these RNG loot crates being considered gambling, I wonder if they would carry over to a game such as this.... Essentially, folks are doing loot crates here in GSIV - the only real difference is this is a text based game and not a graphical one, but the ideas are the same. You spend real money to buy an in game currency (SimuCoins) and then you use those to purchase loot crates, (or as they're called in game) DSD or digging in DR or searching in DM or DR Sewers....these things are the same as buying a randomized loot crate in BFII. You don't know what you're going to get - it could be something awesome, but most likely it's just crap that's not worth anything.
So, what kind of impact do you think it would have upon Simutronics and GSIV if loot crates are classified as gambling? Would Simu find new and creative ways to get folks to throw more money at them for a paltry return in their investment?