Page 4 of 7 FirstFirst ... 23456 ... LastLast
Results 31 to 40 of 66

Thread: Gemstone PRIME HARDCORE Official Thread

  1. #31

    Default

    Quote Originally Posted by Fallen View Post
    A few notes.

    In a little over one week since going live, we now have over 30 active HARDCORE participants in the competition. My sincere thanks to everyone who decided to join in on the fun.

    The leaderboards have been significantly updated on the wiki and on each unofficial message board. Along with the standard Title/Level and Society achievements, Guild Skill, Artisan Skill, Locksmithing, and Adventurer Guild skills have also been added. In the near future I will announce prizes for some of these achievements, so be on the lookout!

    Two new rule changes have been drafted and will go into effect tomorrow (November 9th 2017) should there be no issues that arise after being reviewed by the HARDCORE community. Please see below and feel free to comment should you have questions, concerns, or suggestions. Note that these points are largely for clarification purposes and should not have an impact on your current method of playing.





    A player has suggested tracking original HARDCORE characters run by players who have yet to die during competition and marking them in the logs with an asterisk (*). This would provide a small bit of recognition for the longest running characters in the competition. An alternative option would be to provide a date of inception for each character to serve a similar purpose. If you have an opinion on the matter, please speak out and it will be taken into consideration moving forward.

    Thanks for reading and good luck out there!
    Again, how does an empath not win this hands down? Fastest exp absorption (because they literally sit at a node) and constant source of exp, very low risk of death. In fact, I would just write a heal script so it's impossible for me to make a dumb mistake.

  2. #32

    Default

    If you did anything other than troll, you'd probably know that healing is the very largely inconsistent.... so if your goal is to gain levels... hunting with ANY character with high logic gives you the best shot at completing your goals.

  3. #33

    Default

    Quote Originally Posted by Roiken View Post
    If you did anything other than troll, you'd probably know that healing is the very largely inconsistent.... so if your goal is to gain levels... hunting with ANY character with high logic gives you the best shot at completing your goals.
    uhhh, you do realize if you die even once... like a single time from your journey from 0-100 levels you're out and deleted. Just think about that for a second and how being a permanent fixture at TSC might sound a tad better.

  4. #34

    Default

    Quote Originally Posted by Necro View Post
    uhhh, you do realize if you die even once... like a single time from your journey from 0-100 levels you're out and deleted. Just think about that for a second and how being a permanent fixture at TSC might sound a tad better.
    I think you're missing the point of the challenge.

  5. #35

    Default

    Quote Originally Posted by Necro View Post
    uhhh, you do realize if you die even once... like a single time from your journey from 0-100 levels you're out and deleted. Just think about that for a second and how being a permanent fixture at TSC might sound a tad better.
    i do realize this that's why i remained in town until level 7 pretty much... selling off augmented breastplate from lesser shades as my main source of income. Like Pk said...the idea of the challenge has escaped you.. When was the last time you played a character that got excited to find a gold ring or a small statue... it's just a fun concept.

  6. #36

    Default

    Quote Originally Posted by Roiken View Post
    i do realize this that's why i remained in town until level 7 pretty much... selling off augmented breastplate from lesser shades as my main source of income. Like Pk said...the idea of the challenge has escaped you.. When was the last time you played a character that got excited to find a gold ring or a small statue... it's just a fun concept.
    Totally agree. Just like I said would be better if there were some way to enforce said rules, there is a different level of feels when something is mechanically derived and another is just self-enforced.

  7. #37
    Join Date
    Nov 2011
    Location
    Bloomfield NJ
    Posts
    1,215
    Blog Entries
    2

    Default

    I have created a Hardcore Character - Sjoll (Human Ranger) on River's Rest. Thanks
    Player of Sentral , Gnarevo, and Nightfern

  8. #38
    Join Date
    Dec 2003
    Location
    MD
    Posts
    24,640
    Blog Entries
    20

    Default

    Quote Originally Posted by sentral View Post
    I have created a Hardcore Character - Sjoll (Human Ranger) on River's Rest. Thanks
    Welcome and good luck.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

  9. #39
    Join Date
    Apr 2017
    Location
    US
    Posts
    406
    Blog Entries
    1

    Default

    Yay first RR! I will be joining you soon since I can finally do voln, just hoping I got the coin to be smuggled over.

  10. #40
    Join Date
    Dec 2003
    Location
    MD
    Posts
    24,640
    Blog Entries
    20

    Default Gemstone PRIME HARDCORE Official Thread

    The Inception date of your HARDCORE characters has been added to the Wiki. If you believe your date and time is incorrect, feel free to correct it or let me know and I will do so for you.

    I have also added inception and death dates for our Fallen Heroes. Track all the things!
    Last edited by Fallen; 11-10-2017 at 02:49 AM.
    Vote for Gemstone Once a Day at The Mud Connection & Top Mud Sites

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •