a blue leather wristband set with several silver ampoules
You sense a faint aura of magic surrounding the wristband. From the pitch of the vibration you determine that the purpose of the wristband is as a consumable item of food or drink. Also, it seems to have some sort of enhancive properties.
The wristband's song blurs, and you are unable to make sense of any of it.
The wristband resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Spirit Recovery.
The wristband seems to be out of charges.
The bonuses provided by this item should last a fair amount of time.
You sense that the leather wristband will crumble into dust after its last enhancive charge has been expended.
You sense that the leather wristband will disintegrate after its last magical charge has been expended.
Has 38 sips, doesn't look like it refills.
****UPDATE****
MB 1k!> ...the enhancive isn't on the item, but on the drink INSIDE the item? So once all 40 (38 now) sips are gone, that's it? Is there anyway to refill it?
That is correct, the potion inside provides the enhancive effect. And yes, when the sips are gone, that's it. When you drink the last dose you will "set aside" the wristband and it'll be gone.
No, there is no way to refill it.
> Is it merchant rechargeable at least?
No, it isn't.
The stats of these items - the number of each type of wristband released, the number of charges/doses, the amount of the enhancive and it's frequency rate - were possible because they are non-rechargeable/non-refillable.
- Mikos
CB:1.5m Goat SOLD!
BO: Tickle my Fancy in PMs.