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Thread: armor fittings

  1. #1

    Default armor fittings

    Skill Name: Puncture Protection
    Mnemonic: puncture
    Other Requirements: Specialized armor fittings (available at your local Warrior Guild workshop) are required. There are five quality tiers of fittings: common (useable at Rank 1), sturdy (Rank 2), fine (Rank 3), superb (Rank 4), and masterwork (Rank 5). If the armor is flared or provides a bonus to AS or TD, it requires sturdy fittings or better. If the armor being adjusted is padded, the quality of the fittings required is:

    Common: May not be used with padded armor.
    Sturdy: May be used with up to fairly padded armor.
    Fine: May be used with up to decently padded armor.
    Superb: May be used with up to very heavily padded armor.
    Masterwork: No limit on level of padding.

    Available to: Warriors.
    Prerequisites:
    None
    Armor Point Cost:
    Rank 1: 20
    Rank 2: 30
    Rank 3: 40
    Rank 4: 50
    Rank 5: 60
    Description: Adjusts a person's armor so that it is more resistant to puncture attacks.

    The base strength of the damage resistance is equal to (Fitting Tier * 10), with common fittings having a value of 1 and masterwork fittings having a value of 5. If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40.

    The number of puncture hits that can be taken before the resistance wears off is equal to ((Fitting Tier * 10) + (Armor Use Skill / 10)).
    If I understand the above correctly, if you have a flaring armor that's 10+ crit padded, you would not derive any benefit from even masterwork fittings? Since -10 + -40 = -50, hence negating any benefit?

  2. #2

    Default

    Oh, flaring AND padded.

    I can't the wiki to open for ASSESS levels but worst case you will always have +10
    Last edited by Roblar; 10-07-2017 at 11:59 PM.

  3. #3

    Default

    Yeah, it's flaring, has +td bonus, and padded to over 10+.... so it should negate -10 + -40, no?

  4. #4

    Default

    Quote Originally Posted by dex View Post
    Yeah, it's flaring, has +td bonus
    No its not.

  5. #5

    Default

    Quote Originally Posted by Roblar View Post
    No its not.
    Why not? It is, not much, just +5 TD, but still counts as a penalty for fittings.

  6. #6

    Default

    It can't have flaring and TD in the same slot.

  7. #7

    Default

    Tranquia gestures at you.
    CS: +310 - TD: +426 + CvA: -31 + d100: +47 == -100
    Warded off!

    s>rem plate
    Ericos opens the lid on his steel crate, its hinges creaking noisily.
    s>
    You work your way out of some bright red rune-covered platemail.

    Tranquia gestures at you.
    CS: +310 - TD: +421 + CvA: +25 + d100: +14 == -72
    Warded off!

    s>
    Naina giggles.
    s>
    The air calms down around Ericos.
    s>
    Naina gestures while calling upon the lesser spirits for aid...
    s>
    Naina gestures at you.
    CS: +416 - TD: +426 + CvA: -31 + d100: +62 == +21
    Warded off!
    s>
    Gweneivia snickers.
    s>
    Naina gestures while calling upon the lesser spirits for aid...
    s>
    Naina gestures at you.
    CS: +416 - TD: +426 + CvA: -31 + d100: +40 == -1
    Warded off!
    s>
    Naina gestures while calling upon the lesser spirits for aid...
    s>
    Naina gestures at you.
    Your rune-covered platemail emits a deafening wail as a bright red glow erupts from its surface, surrounding you!
    CS: +416 - TD: +476 + CvA: -31 + d100: +7 == -84
    Warded off!
    s>'woo
    You heartily say, "Woo."
    It can...

  8. #8

    Default

    I see, banshee flares.

    They are a script, not a true flare (that would occupy the same slot as TD).

  9. #9

    Default

    Ah, ok. So I just want to understand one thing, does this:

    If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40.
    mean that -40 is the max penalty for crit padding, and then you also have to add -10 for TD boost penalty, or is -40 is the max combined penalty for fittings in general? You said worst case it'd be +10, but way I'm reading it seems like it would be 0, in my case.
    Last edited by dex; 10-08-2017 at 01:39 AM.

  10. #10

    Default

    Good question, post on the officials, due to the new slot and ability of padding + TD/flare

    However, my bet is the max remains -40 penalty (or at best +10 resistance).

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