Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: Sorc Hunting Question

  1. #1
    Join Date
    Oct 2016
    Location
    Lansing, MI
    Posts
    148

    Default Sorc Hunting Question

    I have a level 22 Sorc in IMT and I was wondering what would be good to hunt - I was hunting Nedum's but they are too easy and Wraiths Earth Boil just means death last I tried. Not sure if it is time to head to a different town or of there is something in the area I to hunt I am just not seeing.

  2. #2
    Join Date
    Jan 2003
    Location
    an orbit gone wrong
    Posts
    13,608
    Blog Entries
    2

    Default

    Focused maelstrom on warfarers is what I did at that level. In a few more you could fire spirit or maelstrom skeletal ice trolls.
    You had better pay your guild dues before you forget. You are 113 months behind.

  3. #3
    Join Date
    Sep 2016
    Location
    Kekistan
    Posts
    10,050
    Blog Entries
    1

    Default

    Quote Originally Posted by Scisco View Post
    I have a level 22 Sorc in IMT and I was wondering what would be good to hunt - I was hunting Nedum's but they are too easy and Wraiths Earth Boil just means death last I tried. Not sure if it is time to head to a different town or of there is something in the area I to hunt I am just not seeing.
    Cemetery in elven nations, zombies and such.


    The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane. ~ Marcus Aurelius
    “It's a beautiful thing, the destruction of words.”
    ― George Orwell, 1984

    “The urge to shout filthy words at the top of his voice was as strong as ever.”
    ― George Orwell, 1984

  4. #4
    Join Date
    Oct 2016
    Location
    Lansing, MI
    Posts
    148

    Default

    Is 710 particularly usable without spell aiming? I might need to tweak my training a bit if not heh

  5. #5
    Join Date
    Jan 2003
    Location
    an orbit gone wrong
    Posts
    13,608
    Blog Entries
    2

    Default

    Quote Originally Posted by Scisco View Post
    Is 710 particularly usable without spell aiming? I might need to tweak my training a bit if not heh
    You'll need spell aim for the focused version. I'd recommend not using the unfocused version in the hunting areas I mentioned.
    You had better pay your guild dues before you forget. You are 113 months behind.

  6. #6
    Join Date
    Sep 2016
    Location
    Kekistan
    Posts
    10,050
    Blog Entries
    1

    Default

    Always use unfocused maelstrom, you're an evil sorcerer that summons demons and shit.
    Last edited by Neveragain; 09-11-2017 at 08:01 PM.


    The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane. ~ Marcus Aurelius
    “It's a beautiful thing, the destruction of words.”
    ― George Orwell, 1984

    “The urge to shout filthy words at the top of his voice was as strong as ever.”
    ― George Orwell, 1984

  7. #7

    Default

    What about zombies in the Abandoned Farm? They are level 23.

  8. #8
    Join Date
    Jun 2011
    Location
    PWC, VA
    Posts
    9,132
    Blog Entries
    8

    Default

    of course this could vary due to different training paths, but this is where I usually hunt my sorcerers...
    the first hunting grounds listed in each train was may favorite hunting ground at that train...

    0-4 Landing GY (skeletons, ghouls ect) or Vaalor Cemetary (same stuff)

    5-8 Landing GY (mummies) Vaalor Plains of Bone (dirges and golems)

    9-12 Landing GY (wraiths) Vaalor Plains of Bone (spectres and wolfshades)

    13-18 Landing Temple of Love (vereri) Vaalor Plains of bone (arch wights, ghoul masters)

    19-23 Vaalor lower weald (spirits, zombies, and niirsha) Landing spider temple (acolytes and priests) or GY (moaners)

    24-28 Vaalor upper weald (tree spirits, monks) Landing spider temple (same but add arachnids)

    29-35 Zul Logoth Troll graveyard (undead trolls... crazy loot) Solhaven (Shan) Landing GY ledge (pookas) Illistim Wraithenmist (lords, mara)

    36-40 Trail to Solhaven, Castle Varunar (phantasmas) Landing Misty chamber (Sheru monks, initiates, Vruul...ect) Landing GY Ledge (steeds and mares) Illistim Gyldemar (trali) RR (hags, wights, trolls)

    41-48 Vaalor Bog (spectres, shades, wights... and pretty decent loot) Teras (banshees) Illistim (Kiramon)

    49-55 Landing Thanatoph (stone trolls and stone giants... great loot) Teras (Wind roltons) Illistim glacier (madrinol, slush, morph) Solhaven (eidolons)

    56-63 Illistim treetops (Black forest ogres and vipers... no boars there) Teras (Wind roltons) Landing Darkstone (Harbingers and nightmare steeds) or Stronghold (Illoke... don't go hear too soon, maybe start at 62)

    64-66 Illistim temple wyneb (supplicants, heirophants, and dogmastists) Rift plane one (at 66 trains, Csetairi, Lunatics, and Naisirc) Teras eye of V'tull (fire mages, sprites, tsarks) Landing Stronghold (Illoke)

    67-72 Illstim mahgoras tower (shrickhen, moulis, and golares... so easy and awsome loot) Teras Eye of V'tull (mages, sprites) Rift plane one (Csetairi, Lunatics, and Naisirc)

  9. #9

    Default

    702 and 705 for the win!


    Sent from my iPhone using Tapatalk

  10. #10
    Join Date
    Oct 2016
    Location
    Lansing, MI
    Posts
    148

    Default

    Thank you!

    Quote Originally Posted by drauz View Post
    of course this could vary due to different training paths, but this is where I usually hunt my sorcerers...
    the first hunting grounds listed in each train was may favorite hunting ground at that train...

    0-4 Landing GY (skeletons, ghouls ect) or Vaalor Cemetary (same stuff)

    5-8 Landing GY (mummies) Vaalor Plains of Bone (dirges and golems)

    9-12 Landing GY (wraiths) Vaalor Plains of Bone (spectres and wolfshades)

    13-18 Landing Temple of Love (vereri) Vaalor Plains of bone (arch wights, ghoul masters)

    19-23 Vaalor lower weald (spirits, zombies, and niirsha) Landing spider temple (acolytes and priests) or GY (moaners)

    24-28 Vaalor upper weald (tree spirits, monks) Landing spider temple (same but add arachnids)

    29-35 Zul Logoth Troll graveyard (undead trolls... crazy loot) Solhaven (Shan) Landing GY ledge (pookas) Illistim Wraithenmist (lords, mara)

    36-40 Trail to Solhaven, Castle Varunar (phantasmas) Landing Misty chamber (Sheru monks, initiates, Vruul...ect) Landing GY Ledge (steeds and mares) Illistim Gyldemar (trali) RR (hags, wights, trolls)

    41-48 Vaalor Bog (spectres, shades, wights... and pretty decent loot) Teras (banshees) Illistim (Kiramon)

    49-55 Landing Thanatoph (stone trolls and stone giants... great loot) Teras (Wind roltons) Illistim glacier (madrinol, slush, morph) Solhaven (eidolons)

    56-63 Illistim treetops (Black forest ogres and vipers... no boars there) Teras (Wind roltons) Landing Darkstone (Harbingers and nightmare steeds) or Stronghold (Illoke... don't go hear too soon, maybe start at 62)

    64-66 Illistim temple wyneb (supplicants, heirophants, and dogmastists) Rift plane one (at 66 trains, Csetairi, Lunatics, and Naisirc) Teras eye of V'tull (fire mages, sprites, tsarks) Landing Stronghold (Illoke)

    67-72 Illstim mahgoras tower (shrickhen, moulis, and golares... so easy and awsome loot) Teras Eye of V'tull (mages, sprites) Rift plane one (Csetairi, Lunatics, and Naisirc)

Similar Threads

  1. Wiz hunting question
    By Scisco in forum Wizard
    Replies: 3
    Last Post: 09-13-2017, 11:09 AM
  2. lvl 76 hunting question
    By DarkSorc in forum Ranger
    Replies: 1
    Last Post: 03-11-2010, 10:28 PM
  3. Sorc Hunting Grounds?
    By DarknessWithin in forum Sorcerer
    Replies: 12
    Last Post: 03-26-2007, 09:32 AM
  4. A quick hunting question.
    By Natso in forum Rogue
    Replies: 8
    Last Post: 01-05-2007, 09:54 AM
  5. Sorc hunting 25-50?
    By Cyprion in forum Sorcerer
    Replies: 7
    Last Post: 06-11-2003, 11:11 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •