Originally Posted by
Ashliana
Holy crap, this thread is dramatic. There's a real disconnect here between the people who play and enjoy the game, and the type of people driven by winning every event auction or hoarding 10x mega-gear that never sees the light of day.
So the, what, 300-500 people online at peak are generating hundreds of millions of silvers a day? Through what? Duskruin alone?
Even if quattuorquadragintillions of silvers entered the market, what impact does that have to the actual game or people's ability to play or enjoy it? -- beyond being more difficult to incentivize gear from being traded from one player to another? The few assholes who win all the auctions will continue to win all the auctions. Who cares? How does that spell "death for Gemstone"? The game's economy is only a small slice of the game.
If the numbers get crazy, there's any number of potential solutions. Introduce "gold" currency which only drops under specific circumstances with only specific uses. Or divide everybody's balances by 10, or 100, or 1000, etc., and normalize silver coming in to the game. There's a million different things that could be done. So why the hysteria?